Animsquad Master Class Disney S Zach Parrish Brent Homman Access

Animsquad Master Class Disney S Zach Parrish Brent Homman Access

Animsquad Master Class featuring Disney animation veterans Zach Parrish Brent Homman

is a high-level, 17-hour deep dive into the workflows of top-tier feature animators. Originally released as a recorded session, it focuses on the technical and artistic steps required to bring professional characters to life in Maya. The Instructors

Both Parrish and Homman bring decades of experience from major studios, particularly Walt Disney Animation Studios. Xposure Festival Zach Parrish: Known for his roles as Head of Animation on Big Hero 6 and Animation Supervisor on Wreck-It Ralph . His Disney credits also include Brent Homman: A seasoned supervisor and director whose credits include Strange World . He served as an Animation Supervisor on Big Hero 6 and an Animation Director for the Xposure Festival Class Highlights & Curriculum

The masterclass is designed to revamp an animator's workflow by showing not just what to do, but why specific decisions are made. Total Duration 17 hours of HD recording Zach’s Segment

covering a full cartoony shot from file setup to final polish. Includes insights on weight ( ) and cartoony styles ( Cloudy with a Chance of Meatballs Brent’s Segment Focused on subtle, close-up acting

and maintaining character appeal, specifically for complex female characters like those in Workflow Stages

Blocking, breaking down, and final polishing passes in Maya. Bonus Content

Professional anecdotes from working with legends like Glen Keane. Key Takeaways for Students Golden Workflow Nuggets:

Practical "tricks" for speed and efficiency from a "super fast" professional animator. Handling Performances:

Techniques for "wrangling in" difficult performances and maintaining "fleshiness" and appeal in CG models. Professional Commentary:

Real-time verbalization of every step taken during the animation process.

This class is often cited in the animation community as a valuable resource for those looking to transition from basic movement to feature-quality character acting. Are you planning to take this course to focus more on cartoony action subtle acting performances?

Animsquad Zach Parrish & Brent Homman Masterclass Trailer - Vimeo 24 Sept 2013 —

The AnimSquad Master Class featuring Disney animators Zach Parrish and Brent Homman animsquad master class disney s zach parrish brent homman

is an intensive, 17-hour training program that details their professional workflows in Maya. Key highlights from the class include:

Zach Parrish's Section: A 10-hour deep dive into his complete workflow—from Maya file setup and blocking to final polishing. Parrish is known for his fast, clear demos and shares technical "golden nuggets" and anecdotes from his work on Disney's Tangled and Sony's Cloudy with a Chance of Meatballs.

Brent Homman's Section: Focuses on subtle, close-up character performances, specifically maintaining appeal and "fleshiness" in female characters. He draws on his experiences from blockbuster Disney films like Frozen and Tangled to demonstrate how to manage highly complex animation shots.

Availability: You can find more details and purchase the HD recordings of this masterclass through the AnimSquad Vimeo page or their YouTube trailer.

Here’s a professionally worded text you can use for promotion, a course catalog, or social media regarding the Animsquad Master Class with Disney animators Zach Parrish and Brent Homman:


Title: Animsquad Master Class: Disney Animation with Zach Parrish & Brent Homman

Body:
Elevate your animation skills in this exclusive Master Class hosted by Animsquad, featuring two renowned talents from Walt Disney Animation Studios: Zach Parrish (Award-winning animator/director, Zootopia, Big Hero 6, Short Circuit – “Puddles”) and Brent Homman (Veteran animator, Frozen, Moana, Encanto, Wish).

Over this intensive session, Zach and Brent will share insider techniques on character performance, emotional timing, and storytelling through movement—direct from the Disney playbook. Whether you’re a student, professional, or enthusiast, you’ll gain hands-on feedback, industry insights, and the creative principles that bring beloved characters to life.

What You’ll Learn:

Format: Live online / In-person (as applicable)
Duration: [e.g., 2 days / 6 hours total]
Prerequisites: Basic to intermediate animation knowledge recommended

Register now: [Link]
Spaces are limited. Don’t miss your chance to learn from two of Disney’s finest.


Based on the search term provided, you are looking for information regarding the Animation Squad Masterclasses, specifically those featuring Disney animators Zach Parrish and Brent Homman.

Here is a guide to who they are, what they teach, and why these specific masterclasses are highly valued in the animation community. Title: Animsquad Master Class: Disney Animation with Zach


Part 3: Core Pillars of the Parrish & Homman Curriculum

This specific iteration of the class (featuring both Parrish and Homman) is often dubbed the "Acting and Polish Bootcamp." Here are the three main pillars they cover.

Brent Homman: The Heart of Performance

While Zach Parrish often focuses on the physicality of movement, Brent Homman is the master of the eyes and the eyebrows.

Brent Homman has been a fixture at Walt Disney Animation Studios for years, with credits including Frozen, Big Hero 6, Zootopia, and Encanto. If you cried during Encanto, chances are Brent Homman had a hand in crafting the subtle facial expression that broke your heart.

What Brent Homman brings to the Animsquad Master Class:


Part 2: The Instructors – Disney Royalty

To understand the weight of this specific master class, you have to look at the resumes of the two men leading it.

Part 4: Why This Duo Works So Well

You might wonder why Animsquad chose to pair Parrish and Homman specifically. On the surface, they are both Disney vets. But pedagogically, they are yin and yang.

When you get a critique from both in the same session—which occasionally happens in these Master Classes—you get a 360-degree view of your shot. Parrish fixes the body, Homman fixes the soul.


Module 5: Splining & Polish (Both)

The final weeks are brutal. Once the blocking is approved, students move to splining (converting stepped keys to smooth curves). Both instructors critique "float" mercilessly. They teach specific graph editor techniques used at Disney to snap holds and add texture to movement.


Sample social post (short)

"Just finished AnimSquad’s master class with Disney’s Zach Parrish & Brent Homman — gold for character animators. Focus on acting-first, strong silhouettes, timing beats, and subtle facial work. Recommending the blocking → rough pass → polish workflow. Must-watch for reel improvements."


Would you like a version tailored for Twitter/X, Instagram caption, or a longer blog post?

AnimSquad Master Class featuring Zach Parrish and Brent Homman

is an intensive, 17-hour deep dive into professional feature film animation workflows. Recorded in HD, the class follows these two Disney veterans as they demonstrate their personal processes in Maya, covering everything from initial file setup to final polish. Master Class Curriculum Overview

The course is structured into distinct segments focusing on different animation challenges: Zach Parrish: Fast-Paced Workflow & Cartoony Shots : Approximately 10 hours of desktop/Maya footage. moves to the shoulders

: Zach demonstrates a high-speed workflow for a "cartoony" shot, verbalizing every decision from setup to blocking and breakdown. : Includes anecdotes from his work on major films like Wreck-It-Ralph Brent Homman: Subtle Acting & Delicate Performance : Approximately 7 hours of additional instruction.

: Brent tackles the difficulty of maintaining "appeal" and "fleshiness" in a subtle, close-up female character performance. : He draws on techniques used for characters in to manage complex, nuanced performances. Key Learning Objectives The Workflow Cycle

: Detailed walkthroughs of the blocking, breakdown, and polish phases. Feature Film Tricks

: Learn "golden nuggets" used at studios like Disney to increase speed without sacrificing quality. Character Specifics

: Specialized focus on both exaggerated cartoony movements and subtle, realistic acting. This masterclass was originally available at

and remains a benchmark for students looking to bridge the gap between student work and professional-level feature animation. structured syllabus to organize your notes from this class, or would you like a comparison of their individual animation styles?

Animsquad Zach Parrish & Brent Homman Masterclass Trailer - Vimeo


Part 6: How to Enroll and Prepare

If you have decided that this master class is the missing piece in your animation education, here is what you need to know.

Prerequisites: Do not sign up for the Zach Parrish & Brent Homman master class if you have never animated a bouncing ball or a walk cycle. This is strictly for intermediate to advanced animators who know the UI of their software (Maya, Blender, etc.) forwards and backwards.

The Software: While the principles are universal, the critique is usually done using Autodesk Maya (industry standard). However, Blender users are often welcome, provided they can translate the graph editor advice.

Cost & Scheduling: Animsquad master classes typically run between $600 and $900 USD for an 8-week term, depending on the guest lecturers. Given that you are getting direct access to two senior Disney employees, this is a fraction of the cost of a university course.

The Waitlist: Zach Parrish and Brent Homman have busy production schedules (especially with upcoming Disney features). Their master classes fill up within hours of announcement.


Pillar 1: The "Disney" Overlap (Zach Parrish)

One of Parrish’s signature lectures involves the Overlapping Action in Dialogue. Most animators move the mouth and maybe the head. Parrish teaches the "wave principle"—where an emotion starts in the core, moves to the shoulders, then the arms, and finally the face.

Key Takeaway from Parrish: "If you animate the face first, you get puppets. If you animate the body first, you get actors."