Bubble De - House De Game Of The Animation 2 [exclusive]

While there isn't a single, well-known project titled exactly " Bubble de House de Game of the Animation 2

," it sounds like you might be blending several popular titles or referring to a niche indie project.

Based on current trends in animation and gaming as of April 2026, here are the most likely subjects your blog post might be looking to cover: Potential "Bubble" and "House" Titles House 2 (The Game)

: The highly anticipated sequel to the 2020 horror adventure game . The sequel,

, features a protagonist named Tabby trapped in a shifting, reactive nightmare. It is currently slated for a Bubble (Anime Film) : A visually stunning romance anime film on Netflix directed by Tetsurō Araki (known for Attack on Titan

). It features parkour-style action in a gravity-defying, bubble-filled Tokyo. Bubble Shooter 2 : A popular mobile puzzle game focused on strategy and color matching Bubble Witch 2 Saga

: A long-running franchise by King that remains a staple for fans of the bubble-popping genre. Content Ideas for Your Blog

If you are combining these into a concept—perhaps a game based on the

animation or a new "House" themed puzzle game—here are some angles you could use: The Evolution of the "House" Franchise

: Discussing the jump from the original pixel-horror atmosphere to the more complex mechanics in Gravity and Animation

: Exploring the parkour-heavy animation style from Netflix's

and how those "bubbly" physics could translate into a modern video game. Top Sequels to Watch in 2026 : A roundup including and other indie horror titles hitting the market this year.

Could you clarify if you are referring to a specific indie game or perhaps a translation of a Japanese title?

Knowing the developer or the platform (Steam, mobile, etc.) would help me find more specific details for your post. Bubble: A Unique Romance Anime Film on Netflix | TikTok


Chapter 2: The Second Floor Games

Shiro, a floating bubble no bigger than a marble, drifted nervously outside the shimmering, soap-film walls of House de Game. Inside, the Animation Realm’s most chaotic competition had just begun. The first game—Musical Chairs on a Spinning Pancake—had eliminated half the contestants, who had popped into glittering puddles of sad, 2D goo.

“Welcome back, bubblers!” announced Lord Lather, the giant talking soap dispenser who hosted the show. His voice echoed through the crystalline corridors. “Last season, Bubble de House was about surviving the Kitchen Sink Gauntlet. But this season? Game of the Animation 2 takes us… to the Second Floor.”

Shiro’s membrane wobbled. He remembered the rumors. The Second Floor was where animation styles clashed.

His team, the Sudsy Seven, huddled together:

  • Mochi (a bouncy, hand-drawn bubble who spoke in squiggly lines)
  • Poly (a low-poly 3D bubble with sharp edges, always grumbling about render times)
  • Ink (a sketchy, rough-lined bubble who kept leaking ink)
  • Glitch (a bubble from a corrupted file, flickering between frames)
  • Petal (a beautiful, watercolor bubble who left wet trails)
  • Fuzz (a stop-motion felt-clay bubble, moving with jerky charm)
  • And Shiro, the smooth, cel-shaded bubble with no special trick except being just durable enough to survive.

Lord Lather’s nozzle creaked. “Today’s game: The Frame Race.”

A massive zoetrope materialized in the center of the house—a spinning drum lined with blank frames. “Each team must animate themselves across 24 frames per second,” Lord Lather explained. “But here’s the twist: the floor is anti-bubble solvent! Touch it, and pop.”

The Sudsy Seven stared down at the shimmering, deadly floor. Far above, the first frame was a finish line marked with a tiny hair dryer (their greatest weakness).

“We have to jump from frame to frame as they spin,” Mochi squeaked. bubble de house de game of the animation 2

Poly scoffed, “My geometry can’t bend that fast.”

Ink shrugged. “I’ll just smear myself across frames—cheat the system.”

Glitch flickered. “I am the system.”

No one listened.

Then Team Cel—rival bubbles from a rebooted anime—launched themselves, bouncing between frames with perfect arcs. The lead bubble, Senpai, laughed. “Cel animation never dies, newbies!”

Shiro realized something. The frames weren’t just pictures. Each frame was a moment from a forgotten cartoon. One frame showed a cowboy duck. Another, a crying robot. Another, a banana peel that moved.

“The frames are alive!” Shiro shouted. “Don’t just jump on them—act with them!”

He leaped onto the cowboy duck frame. The duck tipped its hat and kicked him higher. He landed on the crying robot frame—it handed him a tissue, which he used to swing to the banana peel frame. The peel slipped, but Shiro rolled with it, gaining speed.

His team followed. Petal painted new paths between frames. Fuzz moved in stop-motion bursts, stepping only on odd-numbered frames. Ink drew a bridge from frame 12 to frame 18. Poly computed the shortest polygon path. Glitch lagged past the solvent floor by existing between frames.

But Senpai’s team was faster. They reached the final frame—the one just before the hair dryer finish line.

Senpai turned back, smirking. “Sorry, bubbles. Frame 24 is ours.”

Shiro looked at his team. They were scattered, exhausted. Then he noticed: Frame 23 was a cliffhanger—a character falling off a cliff, frozen mid-scream. And Frame 1 (the start) was the same character safe on solid ground.

“It’s a loop,” Shiro whispered. He shouted, “Everyone! Jump into Frame 23 and lean backward!”

They all leaped into the falling frame. Their combined weight tilted the frame’s story backward—rewinding the animation. Suddenly, they weren’t falling toward the solvent floor. They were floating up past Senpai’s team, through frames 22, 21, 20… in reverse.

They landed softly on Frame 1.

Lord Lather’s nozzle dropped. “They… they used the animation loop as a shortcut.”

The hair dryer at the finish line turned on with a whir. But it was pointing the wrong way—because the loop had reversed reality. Instead of popping them, it blew them gently across the finish line.

THE SUDDY SEVEN WON.

Senpai popped in frustration. Literally. Plink.

That evening, as the bubbles rested inside their half of the house (now decorated with tiny, waterproof trophies), Shiro stared through the soapy window at the staircase leading to the Third Floor.

Lord Lather’s voice whispered over the intercom: “Next week… Game of the Animation 3: The Stop-Motion Dungeon.”

Shiro sighed. “I really need a better gimmick.” While there isn't a single, well-known project titled

Ink drew him a tiny sword on his membrane. It vanished in three seconds.

“Perfect,” Shiro said, and laughed—a soft, bubbling sound.

END OF CHAPTER 2

Bubble de House de Game of the Animation 2 is the anticipated continuation of the franchise originating from the adult-oriented visual novel series Bubble de House de OOO ~Ofuro Maker no Showroom ga Sharehouse de...~. Following the success of the first anime adaptation released in August 2024, this sequel expands on the unique premise of a student living in a high-tech "showroom" share house. The Core Premise and Story

The series follows Daisuke, a university student who secures a spot in a prestigious share house offered at a low price by a famous bath product manufacturer. The condition for his stay is simple: he must act as a "monitor" for their latest bathroom products.

In Game of the Animation 2, the story continues from the "runner-up" twist where Daisuke finds himself the only male resident among a group of female upperclassmen from his university. The "2" in the title signifies the second major installment in the animated series produced by Pink Pineapple. Key Characters

The ensemble cast returns with several prominent female characters, each bringing a different dynamic to the share house: Honjou Chisato (Voiced by Tsuruya Haruto) Inoue Mitsuki (Voiced by Waou Kirika) Izumi Fuuka (Voiced by Amekawa Shino) Morishita Nagisa (Voiced by Aono Musubi) Production and Medium

Studio: The animation is handled by Animation Studio Seven, a studio known for its work in the adult (Hentai) genre.

Format: It is released as an OVA (Original Video Animation) rather than a standard television broadcast.

Genre: The series falls under the Hentai and Romance categories, focusing on the comedic and erotic situations arising from the "bath monitor" lifestyle. Origins in Gaming

The "Game of the Animation" branding highlights its roots as a visual novel (VN). The original game, Bubble de House de OOO, was a PC title that utilized a "share house" setting to facilitate its branching narrative. The animation adapts these routes, focusing on the interactions between Daisuke and his housemates within the experimental showroom. Bubble de House de Rei Rei Rei for PC - GameFAQs

  1. Interpretation as a Potential Game or Animation Title: If we were to speculate that "bubble de house de game of the animation 2" is a title or a concept for a game or animation, we could consider what themes or elements might be involved based on the words provided:

    • Bubble: Often associated with light, fun, and sometimes isolation or containment.
    • De House: Could imply a domestic setting or a specific place referred to as "De House."
    • De Game: Directly translates to "the game" in French, suggesting a focus on gameplay.
    • Of the Animation: Indicates that the subject matter is animated.
    • 2: Suggests this is a sequel or a second installment in a series.

    If this were a game or animation, it could potentially involve a sequel or continuation (denoted by the "2") of a story or gameplay experience set in or around a house, with elements of fun or challenge (suggested by "bubble" and "game"). The animation aspect would confirm it's visually animated.

  2. Possible Relation to Known Media:

    • "Game of Thrones" (2011-2019): A highly popular and critically acclaimed series known for its complex characters and plot. However, it's live-action and not animated, and there's no direct relation to "bubble de house."
    • "The House": There have been various titles with this name in animation and games, but none directly matching the jumbled title provided.
  3. Search for a Specific Media:

    • Given the unclear nature of the title, if you're looking for information on a specific game, animation, or piece of media, it might be helpful to provide more details or check for typos in the title.
  4. Creating a Concept Based on the Title:

    • If we were to create a concept based on this title, "Bubble de House de Game of the Animation 2," it could involve an animated series or game sequel that takes place in a fantastical house filled with bubble-like worlds or challenges. Players or characters could navigate through various 'bubble' levels, each with its own game-like challenges or puzzles to solve.

The first episode of the adult anime adaptation " Bubble de House de Marumarumaru

" premiered on August 30, 2024, leaving fans eagerly anticipating a second installment. 🫧 The Bubble de House Phenomenon

"Bubble de House de Marumarumaru" originated as a PC visual novel adventure game developed by Atelier Kaguya, officially titled " Bubble de House de Rei Rei Rei

" (released in September 2022). The story follows a male university student who unexpectedly wins a spot in a heavily discounted share-house. The catch? The house is a showroom owned by a famous bathroom product manufacturer, and the residents must test out the high-tech showers and tubs.

The plot thickens when the protagonist realizes he is the only male living with several beautiful upperclassmen from his own university.

Following the game's success, the animation studio Pink Pineapple picked up the property for an OVA (Original Video Animation) adaptation. The first animated episode generated considerable buzz in the community when its trailer and initial release dropped in mid-to-late 2024. 🎬 Is "The Animation 2" Happening? Chapter 2: The Second Floor Games Shiro, a

While fans online have expressed their strong desire for a second episode or a continuation of the anime, no official release date or production confirmation has been announced for a sequel or a part 2 by Pink Pineapple or the original game creators. Here is what we know about the project's details so far: Original Title: Bubble de House de ◯◯◯ THE ANIMATION Game Developer: Atelier Kaguya Anime Studio: Pink Pineapple Anime Premiere: August 30, 2024 (Episode 1) Genre: Comedy, Romance, Adult (Hentai) Voice Cast Highlights (Episode 1) Anime: Bubble de House de *** The Animation - AniDB

The title " Bubble de House de Game of the Animation 2 " likely refers to the second volume of the adult anime series Bubble de House de

*** the Animation (alternatively Bubble de House de Marumarumaru the Animation), released in August 2024 by the production company Pink Pineapple. Series Overview

This production is an adaptation of a Japanese adult game (eroge). The "Animation 2" specifically refers to the second episode or video in the series. Production Company: Pink Pineapple Original Language: Japanese Main Characters: Daisuke: The male protagonist (voiced by Sanzuso) Honjou Chisato: Female lead (voiced by Tsuruya Haruto) Inoue Mitsuki: Female lead (voiced by Waou Kirika) Izumi Fuuka: Female lead (voiced by Amekawa Shino) Morishita Nagisa: Female lead (voiced by Aono Musubi) Distinction from Other "Bubble" Media

This series should not be confused with mainstream "Bubble" related media, such as:

Bubble (2022 film): A PG-rated post-apocalyptic film produced by Wit Studio and streamed on Netflix.

Bubble Shooter/Bubble Witch: Casual mobile games like Bubble Witch 2 Saga.

Game of the Animation 2: A Guide to Bubblegum Crisis

The Game of the Animation 2 is a significant installment in the Bubblegum Crisis franchise, a Japanese anime OVA series created by Masamune Shirow. The game serves as a sequel to the original Bubblegum Crisis OVA and continues the story of the 2030s.

Storyline

The game takes place several years after the events of the original OVA. The story follows a new protagonist, a young woman named Lin, who becomes involved in a battle against an evil organization known as the "Syndicate." The Syndicate is a powerful and ruthless group that seeks to dominate the world, and it's up to Lin and her allies to stop them.

Characters

  • Lin: The protagonist of the game, Lin is a young woman with a troubled past. She possesses a unique ability that makes her a valuable asset to the resistance against the Syndicate.
  • Major: A veteran of the resistance, Major is a skilled fighter and Lin's love interest.
  • Galatea: A skilled hacker and member of the resistance, Galatea provides comedic relief and technical expertise.

Gameplay

The Game of the Animation 2 features a mix of action, adventure, and role-playing elements. Players control Lin as she navigates through levels, fights enemies, and interacts with other characters. The gameplay involves:

  • Action sequences: Lin must fight against hordes of enemies using her abilities and a variety of weapons.
  • Platforming: Players must navigate through levels, avoiding obstacles and enemies.
  • Role-playing elements: Interact with other characters, make choices that affect the story, and upgrade Lin's abilities.

Tips and Strategies

  • Master Lin's abilities: Learn to control Lin's unique abilities, such as her agility and combat skills.
  • Explore levels: Take time to explore levels, find hidden items, and interact with NPCs.
  • Upgrade Lin's equipment: Regularly upgrade Lin's weapons and abilities to stay ahead of the Syndicate's forces.

Conclusion

The Game of the Animation 2 is an exciting and action-packed installment in the Bubblegum Crisis franchise. With its engaging storyline, memorable characters, and challenging gameplay, it's a must-play for fans of the series and action-adventure games.

Part 4: How to Create Your Own “Bubble de House de Game of the Animation 2”

If this article has inspired you (or confused you into action), here is a step-by-step guide to producing your own fan version.

Overview

  • Title: Bubble de House de The Animation (Episode 2)
  • Source Material: Adult game by the developer Squeez.
  • Genre: Comedy, Romance, Harem, Slice of Life.
  • Studio: Studio 9 Maiami.

Synopsis (Fan-Made)

In a post-bubble Tokyo, gravity is unstable. Dr. Gregory House (voiced by a Japanese voice actor doing a spot-on Hugh Laurie impression) runs a “floating clinic” inside a massive soap bubble. His only patient? A young queen from a parallel fantasy world—the last survivor of the Game of Thrones animated universe. She suffers from “dragon pox,” but House suspects betrayal. Together with a ragtag team of parkour athletes, cynical maesters, and a bubble-spinning heroine named Uta, they must win the “Iron Bubble Tournament” to save both realities. This is the sequel no one knew existed.

Step 4: Release as a YouTube Short

  • Title it exactly: “Bubble de House de Game of the Animation 2 - Official Trailer [4K]”
  • Add hashtags: #animecrossover #gameofthrones #houseMD #bubble2022

1.2 “House” – The Medical Drama or The Nintendo Classic?

“De House” is the tricky part. In Japanese, “de” often means “by means of” or “with.” So Bubble de House could mean “Bubble with House.”

  • Option A (Most Likely): House M.D. – The legendary medical drama starring Hugh Laurie as Dr. Gregory House. An anime crossover where Dr. House diagnoses bubble-related illnesses? Pure gold.
  • Option B: House of the Dead – The SEGA light-gun zombie game. A bubble + zombie combo?
  • Option C: Ouran High School Host Club – Because “House” can mean “host club” in fan slang.

For this article, we assume Dr. Gregory House is the protagonist of Bubble de House.

Comments (7)

Paul Steunebrink

Very interesting work and a well deserved first place. Congrats!

Anwita+Arun

Really inspiring stuff. Congratulations.

Tomas Ollus

What a delightful take on photography, and really inspiring!

Felix Hernandez

Hi Paul… Thank you very much!
Felix.

Felix Hernandez

Hi Anwita… Thanks!

Felix Hernandez

Thanks Tomas… I really appreciate your words!
Felix.

Luis Gallardo

Simplemente que orgullo mi hermano , primero por tu gran talento y por ser un Mexicano que motive de tal manera FELICIDADES.