Call Of Duty Black Ops 1 Zombies Dlc Maps -
Call of Duty: Black Ops (2010) DLC cycle represented a turning point for the Zombies mode, evolving it from a niche "World at War" bonus into a blockbuster narrative and gameplay experience. Through four distinct map packs, Treyarch shifted from simple survival to complex, story-driven adventures that defined the "Golden Age" of Zombies. The Expansion of the Aether Storyline
The DLC season followed the "Ultimis" crew—Richtofen, Dempsey, Nikolai, and Takeo—as they traveled through time and space to thwart the ultimate goal of Samantha Maxis.
The Downloadable Content (DLC) cycle for Call of Duty: Black Ops 1 (2010)
was a transformative era for the Zombies game mode, evolving it from a niche "bonus" mode into a narrative-heavy, mechanical pillar of the franchise. Over four main map packs, Treyarch introduced iconic gameplay staples like Gersch Devices , intricate Main Easter Eggs , and the conclusion of the "Ultimis" storyline. (First Strike DLC) Released in early 2011,
is widely regarded as one of the most accessible and "friendly" maps for high-round attempts. Set in a Soviet cosmodrome, it introduced: : Stamin-Up and PhD Flopper. Space Monkeys
: A new special round variant that attempts to "steal" players' perks. The Gersch Device : A tactical black hole grenade that sucks in zombies. Story Significance
: It featured the first-ever multi-step "Main Easter Egg" (the Casimir Mechanism), requiring a full four-player team to complete. Call of the Dead (Escalation DLC)
This map broke ground by featuring a celebrity cast—Sarah Michelle Gellar, Robert Englund, Danny Trejo, and Michael Rooker—who are "filming" a zombie movie directed by George A. Romero. Environmental Hazards
: Set in a frozen Siberian shipwreck, players had to contend with freezing water and the invincible, stalking boss, George Romero himself. Wonder Weapons : Introduced the (a sniper with explosive rounds) and the , which could turn zombies back into humans. Shangri-La (Annihilation DLC)
Often cited as one of the most visually stunning but difficult maps, Shangri-La is a dense, trap-filled jungle temple.
From the Theater to the Moon: A Retrospective on Black Ops 1 Zombies DLC If you were around in 2011, you remember the hype. While Kino der Toten gave us a taste of the undead, the Call of Duty: Black Ops 1 DLC season
is what truly cemented Zombies as a cultural phenomenon. It wasn't just about survival anymore; it was about global adventures, celebrity casts, and exploding the Earth.
Let’s dive back into the four map packs that defined an era of survival horror. 1. First Strike: Ascension The first DLC took us to a Soviet Cosmodrome. introduced many of the staples we take for granted today.
Greyscale at first, bursting into color once you turn on the power. Key Features: This map debuted the Gersch Device (black hole grenade) and the Matryoshka Dolls The Monkeys:
Instead of Hellhounds, "Space Monkeys" would crash-land to steal your perks, forcing teams to defend their machines with their lives. 2. Escalation: Call of the Dead
This was a game-changer. For the first time, we stepped away from the original "Ultimis" crew for a celebrity-filled grindhouse horror experience. You played as horror icons Sarah Michelle Gellar Robert Englund Danny Trejo Michael Rooker Legendary director George A. Romero stalked the map as a near-invincible electrified zombie. The Scenery:
A frozen Siberian shipwreck featuring ziplines and the first-ever complex "Easter Egg" quest that actually rewarded players with a permanent Perk-a-Cola. 3. Annihilation: Shangri-La
Often called the most beautiful—and most difficult—map in Black Ops 1 Shangri-La
traded industrial facilities for a vibrant, trap-filled jungle temple. The Challenge: It was tight, claustrophobic, and filled with Napalm Zombies The Wonder Weapon: 31-79 JGb215
(the "Baby Gun") allowed you to shrink zombies and kick them into oblivion. Environmental Hazards:
Between the mud pits, spikes, and the water slide, simply moving around was a test of skill. 4. Rezurrection: Moon
The final DLC was a love letter to the hardcore community. It included four remastered maps from World at War
(Nacht der Untoten, Verrückt, Shi No Numa, and Der Riese) plus the grand finale: Low Gravity:
Jumping across the lunar surface changed the entire flow of combat. The Wave Gun:
A dual-wield weapon that could combine into a rifle to zap zombies until they expanded and popped like balloons. The Big Bang:
Completing the "Richthofen’s Grand Scheme" Easter Egg famously ended with the destruction of Earth, setting the stage for the sequels. Which map was your favorite? Whether you were training in the
rocket bay or panicking as George Romero chased you through the snow, Black Ops 1 remains the gold standard for atmospheric zombie-slaying. Wonder Weapon
do you think was the most overpowered in the original Black Ops? AI responses may include mistakes. Learn more Steam DLC Page: Call of Duty: Black Ops
Call of Duty: Black Ops 1 (BO1) is widely regarded as the "golden era" of Zombies for its balance between the simplicity of original survival and the introduction of complex narrative Easter Eggs. The DLC maps expanded the lore significantly and introduced gameplay-changing mechanics like low gravity and interactive bosses. DLC 1: First Strike – Ascension Released in early 2011, Ascension
is often praised as the best map for beginners or those seeking a "high round" run.
Key Features: Set in a Soviet Cosmodrome, it introduced the Lunar Landers and the "Space Monkey" rounds that steal your perks.
Review Highlight: Reviewers at Reddit often rate it highly (9/10) for its open layout and easy "training" spots, though the monkeys are considered a frustrating solo mechanic. DLC 2: Escalation – Call of the Dead
This map was a major shift, featuring a celebrity cast (including Sarah Michelle Gellar and Danny Trejo) and the first "boss" zombie that persists throughout the game.
Key Features: Set on a frozen Siberian shipwreck, it features George Romero as an invincible boss who gets enraged if hit.
Review Highlight: Many players on TikTok rank this as the #1 map of BO1 due to its atmosphere and the reward of killing George for a free perk. DLC 3: Annihilation – Shangri-La
Often cited as the most beautiful but most difficult map in the game. Call Of Duty Black Ops 1 Zombies Dlc Maps
Key Features: A trap-heavy jungle temple with narrow pathways and a unique "Shrink Ray" wonder weapon (the 31-79 JGb215).
Review Highlight: Community members on Reddit describe it as "complex but rewarding," though its tight corridors make it notoriously difficult for 4-player co-op. DLC 4: Rezurrection – Moon
The final expansion was unique as it featured only one new map, Moon , but included the four remastered maps from World at War.
Key Features: Introduces low gravity, a "Hacker" tool that can manipulate doors and power-ups, and an astronaut boss.
Review Highlight: Reviewers on GameFAQs note it is "very balanced" with varied locations like Area 51 and the Bio-dome, but some find the RNG-heavy Easter Egg steps annoying in co-op. maps included in the final DLC? Rating Black Ops 1 zombies based on individual map ratings
Between 2011 and 2012, Call of Duty: Black Ops (BO1) expanded its Zombies mode through four major DLC packs, introducing both original maps and remastered classics from World at War. Original DLC Zombies Maps
These four maps continued the "Ultimis" storyline, introducing new wonder weapons, perks, and complex easter eggs.
(First Strike Content Pack)Set in a Soviet Cosmodrome, this map introduced Stamin-Up and PhD Flopper perks. It also featured "Space Monkeys" that stole perks and a massive gersch device wonder weapon. Call of the Dead
(Escalation Content Pack)A unique celebrity-filled experience featuring Sarah Michelle Gellar, Robert Englund, Danny Trejo, and Michael Rooker as playable characters. Set on a frozen Siberian island, it introduced the Scavenger sniper rifle and the V-R11 wonder weapon. Shangri-La
(Annihilation Content Pack)Located in a legendary jungle shrine, this map is known for its difficulty and tight corridors. It features unique traps, specialized zombies (Napalm and Shrieker), and the 31-79 JGb215 (the "Baby Gun") that shrinks enemies. (Rezurrection Content Pack )The final original map for BO1 takes place at Griffin Station
on the lunar surface. It introduced low-gravity mechanics, the Wave Gun, and the Mule Kick perk. Remastered Classic Maps
The Rezurrection Content Pack was unique for including four remastered maps originally from Call of Duty: World at War. These versions updated the graphics and added BO1-era weapons and the Pack-a-Punch machine where applicable. Steam DLC Page: Call of Duty: Black Ops
Black Ops 1 didn’t just continue the Zombies mode; it turned it into a cultural phenomenon. While the base game gave us the eerie hallways of "Kino der Toten" and the chaotic "Five," the DLC season took players from the depths of the Earth to the surface of the Moon. 🌑 First Strike: Ascension
This map introduced the Soviet Cosmodrome and changed the game's scale. The Vibe: Industrial, cold, and massive. The Gimmick: Space Monkeys that steal your Perks.
Key Addition: The Gersch Device and the iconic PH D Flopper. 🌅 Escalation: Call of the Dead
A love letter to horror cinema set in a frozen Siberian shipwreck.
The Cast: Play as icons like Sarah Michelle Gellar and Danny Trejo.
The Stalker: A massive, electrified George A. Romero chases you.
The Weapon: The Scavenger sniper rifle that fires explosive bolts. 🌴 Annihilation: Shangri-La
Often called the most beautiful—and most difficult—map in the series. The Vibe: A legendary jungle temple trapped in time.
The Gimmick: Narrow paths, spike traps, and shrinking zombies.
The Weapon: The 31-79 JGb215 (The Baby Gun) that lets you kick shrunken enemies. 🚀 Rezurrection: Moon
The ultimate finale that took the fight to the lunar surface.
The Vibe: Low gravity, high stakes, and silent space vacuums.
The Gimmick: You have to manage your oxygen and outrun the Astronaut zombie.
The Legacy: The "Big Bang Theory" easter egg remains one of the most explosive endings in gaming history.
💡 Quick Fact: The Rezurrection pack was unique because it also included remastered versions of all four maps from World at War, bringing the total BO1 library to 10 maps. If you want to dive deeper, let me know: Which map was your all-time favorite?
Call of Duty: Black Ops (2010) is often hailed as the "Golden Era" of the Zombies mode, where it transitioned from a simple survival mini-game into a narratively complex staple of the franchise. Across four major expansions, the Call of Duty Black Ops 1 Zombies DLC maps expanded the lore, introduced iconic characters, and revolutionized gameplay mechanics. The Evolution of Zombies: DLC Map Packs
Black Ops 1 featured four primary DLC packs, each adding one brand-new original map and, in the final pack, a full collection of remastered classics. 1. First Strike: Ascension
Release Date: February 1, 2011 (Xbox 360), March 25, 2011 (PC/PS3). Setting: A Soviet cosmodrome.
Key Features: This was the first DLC map to introduce the Gersch Device (a black-hole tactical grenade) and the Matryoshka Doll. It also introduced two new perks: Stamin-Up and PhD Flopper. Instead of Hellhounds, players faced "Space Monkeys" that would attack and disable perk machines. 2. Escalation: Call of the Dead
Release Date: May 3, 2011 (Xbox 360), June 2, 2011 (PC/PS3). Setting: A frozen outpost in Siberia.
Key Features: Inspired by George A. Romero's horror films, the map featured a star-studded cast: Sarah Michelle Gellar, Robert Englund, Danny Trejo, and Michael Rooker. George A. Romero himself appeared as a massive, unstoppable zombie boss lurking in the water. It introduced the Scavenger sniper rifle and the V-R11, which could turn zombies back into humans. 3. Annihilation: Shangri-La
Release Date: June 28, 2011 (Xbox 360), July 28, 2011 (PC/PS3). Setting: A legendary shrine lost in an exotic jungle.
Key Features: Known for its extreme difficulty and narrow corridors, Shangri-La featured unique "Shrieker" and "Napalm" zombies. It introduced the 31-79 JGb215 (the "Shrink Ray") and dynamic environmental traps like mud pits and spikes. 4. Rezurrection: Moon & The Remasters Call of Duty: Black Ops (2010) DLC cycle
Call of Duty®: Black Ops - Rezurrection Content Pack on Steam
The Ultimate Guide to Call of Duty: Black Ops 1 Zombies DLC Maps
When Call of Duty: Black Ops launched in 2010, it revolutionized the "Zombies" survival mode, turning it from a hidden Easter egg into a global phenomenon. While the base game offered classics like Kino der Toten and "Five," the post-launch DLC (Downloadable Content) truly pushed the boundaries of what the mode could be.
From fighting zombies on a Siberian movie set to battling undead on the surface of the Moon, the DLC maps introduced iconic Wonder Weapons, complex Easter egg quests, and legendary characters. Here is a comprehensive look at the four major DLC packs for Black Ops 1 Zombies. 1. First Strike: Ascension
Release Date: February 1, 2011 (Xbox), March 3, 2011 (PS3), March 25, 2011 (PC)Set in an abandoned Soviet Cosmodrome, Ascension is widely considered one of the best and most player-friendly maps in the game.
Key Features: It introduced the Lunar Landers for fast travel and the Gersch Device, a tactical grenade that creates a black hole to suck in zombies.
Atmosphere: The map famously starts in black and white, only gaining color once players activate the power switch.
New Enemies: Instead of Hellhounds, players face Space Monkeys that steal perks if not defended.
New Perks: Introduced PhD Flopper (negates explosive damage) and Stamin-Up (faster running). 2. Escalation: Call of the Dead
There are four primary DLC map packs for Call of Duty: Black Ops 1
that include Zombies content. While the first three packs focused on a single new Zombies experience alongside multiplayer maps, the final pack was entirely dedicated to the Zombies mode. Zombies DLC Map Overview First Strike (DLC 1) Zombies Map: Ascension.
Key Features: Set in a Soviet cosmodrome, introducing the Gersch Device, Matryoshka Dolls, and "Space Monkeys" instead of Hellhounds. Escalation (DLC 2) Zombies Map: Call of the Dead.
Key Features: Set in a frozen Siberian outpost. It features a celebrity cast including Sarah Michelle Gellar and Danny Trejo, with George A. Romero appearing as a boss zombie. Annihilation (DLC 3) Zombies Map: Shangri-La.
Key Features: A legendary shrine hidden in a tropical jungle, featuring Shrieker and Napalm zombies, and a focus on tight, maze-like navigation. Rezurrection (DLC 4) New Zombies Map: Moon.
Remastered Maps: Includes four maps originally from Call of Duty: World at War: Nacht der Untoten, Verrückt, Shi No Numa, and Der Riese.
Key Features: Moon is set on a lunar base with low-gravity mechanics and a massive Easter Egg conclusion; the remastered maps were updated with Black Ops 1 weapons and visuals. Availability and Purchase
These map packs are available as individual digital downloads on platforms like the Steam Store or the Xbox Store. Zombies Map(s) Original Release (Xbox) First Strike February 1, 2011 Escalation Call of the Dead May 3, 2011 Annihilation Shangri-La June 28, 2011 Rezurrection Moon + 4 Remasters August 23, 2011
Echoes of the Damned
The Ascension Group’s launchpad still reeked of ozone and blood. Richtofen, his hands trembling with a mix of madness and glee, slammed the final focusing crystal into the massive lunar teleporter. “Ja! The Vril energy is stable! Now, we take the final step!”
Tank Dempsey, nursing a plasma burn on his arm, glared at the German. “Final step? You said that three resurrections ago, doc. This better not be another one of your ‘happy little accidents’.”
Nikolai Belinski, clutching a half-empty bottle of vodka, swayed on his feet. “Accident? Pfft. I have seen the future, American. In my bottle, it says… we go to the moon. And then everything gets worse.”
Takeo Masaki, ever the stoic warrior, drew his katana. “Silence. The device is active. We fulfill our duty—to the Emperor, or to our own survival. There is no difference now.”
With a lurch of reality, they were gone.
First Stop: Ascension (The Cold War’s Secret)
They materialized not on the moon, but in a thunderous Soviet launch complex. Missiles pointed skyward, ready to bathe the Earth in nuclear fire. The shrieks of the undead were drowned out by klaxon alarms. But these were not the shambling fools of Kino. These were new horrors: shrieking, floating Krasny Soldaty (Russian for “Red Soldiers”) that deflected bullets, and razor-clawed Space Monkeys that shattered their precious perk machines.
“Don’t let them touch the perks!” Richtofen screamed, oddly protective of his precious colas.
For three days they fought, looping around the central lunar lander, activating the bizarre Gersch devices to banish the hordes. They discovered a radio: “The Vril energy is the key to the Aether. But Gersch is trapped. Leave him.”
Nikolai crushed the radio under his boot. “Good advice. We leave… now.” Richtofen nodded, his eyes gleaming. “Yes. The final piece is on a ship. A very, very dead ship.”
Second Stop: Call of the Dead (The Frozen Hell)
The biting Arctic wind was a worse enemy than the zombies. They appeared on the ice of Siberia, next to a film crew’s ruined base camp. In the distance, a massive, silent cargo ship was frozen into the ice. And shambling toward them, an actor’s painted face twisted into a permanent snarl, was the undead form of George A. Romero himself.
“Is that the zombie movie man?” Dempsey shouted, unloading a magazine into the director’s chest. Romero barely flinched, roaring as he summoned a blizzard of undead.
“He is the Narrator’s Warden!” Takeo yelled, dodging a swing of a huge film light. “We must use the Vril device to… freeze him!”
They fought from the lighthouse to the ship’s brig, where they found a frozen chunk of the original meteorite. As Richtofen retrieved it, Romero grabbed Nikolai. The Russian, in a moment of drunk genius, grabbed a flare gun and fired it point-blank into the director’s rotting eye socket. Romero stumbled back, hissing, and fell through the ice.
“That’s a wrap,” Dempsey muttered.
Richtofen grinned, holding the meteor fragment. “Now. The true key. The pyramid on the dark side.” Echoes of the Damned The Ascension Group’s launchpad
Third Stop: Shangri-La (The Endless Loop)
The heat was instant, suffocating. They were in a jungle temple, steam rising from golden traps. Time folded in on itself here. Zombies were half-transparent, flickering between past and present. And the traps—spikes, rolling boulders, walls of flame—were as deadly as the undead.
Two figures awaited them: Brock, a grizzled explorer, and Gary, his young assistant, caught in a time loop. “The focusing stone! Press the pressure plates! Do it before the eclipse ends!” Gary screamed, over and over.
Every time they made a mistake, the sun reset. They heard the same shrieks, the same pleas, a million times. Takeo was the one who broke the loop. He saw a sequence—a spiked trap, a water slide, a tunnel of mud—and moved with perfect, samurai precision. He placed the final hollowed gem into the altar just as the eclipse reached totality.
The world shattered. Brock and Gary faded into dust, having completed their eternal mission.
“The pyramid awaits,” Richtofen said, his voice eerily calm.
Final Stop: Moon (The Betrayal)
Low gravity. The Earth, a perfect blue marble, hung in the ink-black sky. They were in Griffin Station, a Nazi base on the Moon. The MPD—the Moon Pyramid Device—hummed with a sickly, golden light. Samantha’s laughter echoed through the vacuum-sealed halls.
“At last,” Richtofen whispered. He turned to his comrades. “Your purpose is complete.”
Before Dempsey could react, Richtofen pulled a hidden lever. A burst of energy threw them into a biodome filled with shrieking, cosmic horrors—Astronaut Zombies that stole their oxygen. As they fought for their lives, Richtofen climbed the central spire.
He touched the MPD.
Samantha screamed. Richtofen screamed.
Then, silence.
When the others burst into the control room, they saw him. His body was consumed by blue lightning, his eyes pure white. He raised his hands, and the entire Moon shook. He was no longer Richtofen. He was the new voice in the Aether.
He turned the massive, Moon-based weapon toward the Earth.
“I am the master now,” his voice boomed, a chorus of one. “And this planet… is my test subject.”
He pulled the trigger.
From the Moon’s surface, they watched as a beam of pure Vril energy lanced across space, struck the Earth, and peeled it open like a rotten fruit. The oceans boiled. The continents cracked. A billion screams were silenced in a single second.
Dempsey fell to his knees. Nikolai dropped his empty bottle. Takeo just stared.
All that remained of their world was a charred, volcanic husk, surrounded by chunks of frozen ocean and shattered sky.
Epilogue: The Cycle
A child’s laughter echoed through the Aether. Samantha, now displaced, sat next to a giant, monstrous hound. On the Moon, Richtofen’s hollow corpse began to twitch. New eyes—ancient, cold, and black—opened inside it.
The cycle was complete. And it would begin again.
Because on the Nuketown bunker below the ruined Earth, the first faint radio signal of a new outbreak just crackled to life. And someone was already asking: “Are you ready for some more… Zombies?”
Call of Duty: Black Ops (2010) DLC cycle remains legendary for expanding Zombies lore with cinematic maps and celebrity cameos. 1. First Strike Release Date: February 1, 2011 Zombie Map: Ascension
Highlights: Set in an abandoned Soviet Cosmodrome, this map introduced the Gersh Device (black hole grenade), the Thundergun wonder weapon, and annoying Space Monkeys that steal your perks instead of the classic Hellhounds. 2. Escalation Release Date: May 3, 2011 Zombie Map: Call of the Dead
Highlights: A massive, snow-covered Siberian outpost featuring a star-studded playable cast: Sarah Michelle Gellar, Robert Englund, Danny Trejo, and Michael Rooker. It introduced the Scavenger explosive sniper, the V-R11 (turns zombies human), and a persistent boss in George A. Romero. 3. Annihilation Release Date: June 28, 2011 Zombie Map: Shangri-La
Highlights: A treacherous jungle shrine filled with deadly traps like spikes and mudslides. It featured the 31-79 JGb215 (Shrink Ray), which allowed players to literally kick shrunken zombies, and introduced Napalm and Shrieker zombies. 4. Rezurrection
3. Shangri-La
DLC: Annihilation
The original crew (Dempsey, Nikolai, Takeo, and Richtofen) travels to a tropical paradise in the Himalayas.
- The Setup: Richtofen has led the group here to obtain the Focusing Stone, a meteorite fragment containing Element 115, which he needs to power the Moon Pyramid Device (MPD).
- The Story: The group encounters Brock and Gary, two explorers trapped in an endless time loop. The map revolves around time manipulation; the players must shrink a meteor using ancient pressure pads.
- The Climax: Richtofen tricks the group into helping him secure the Focusing Stone. Once he has it, he mocks the others and opens the teleporter to the Moon.
- Significance: Richtofen’s betrayal becomes undeniable. He now has the Vril Device (from Call of the Dead) and the Focusing Stone. He is ready to execute the final phase of his plan: Grand Scheme.
2. Five (Map Pack 1)
- Setting: Pentagon (President’s bunker) — political/military interior.
- Key features: Tactical chokepoints, slower-paced corridors, and a unique high-stakes atmosphere; includes special enemy scenarios and higher-intensity firefights.
- Why it stands out: Star-studded cameos (in single-player campaign) and tense WWII-era bunker vibes made it memorable; favored for strategic team play.
New Features
- Low gravity & astronaut helmets (can crack – suffocate if not repaired).
- Excavators: Seal off parts of the map if not disabled via consoles.
- New Perk: Mule Kick (carry 3 weapons).
- New Wonder Weapons:
- Wave Gun/Zap Guns (dual pistols merge into Wave Gun – alternate fire disintegrates zombies)
- Quantum Entanglement Device (QED) – random effect grenade (revives, teleports, drops power-ups, or spawns zombies).
- Hacker device: Hacks wall weapons, doors, perk machines, even certain zombie spawns.
- Easter Egg: Big Bang Theory – 4 players. Requires hacking, focusing rods, and ultimately destroying Earth (changes every future game’s story). Richtofen takes control of the zombies.
Part 1: The DLC Lineup Overview
Black Ops 1 featured a unique DLC cycle. Instead of just four new maps, Treyarch remastered all four World at War maps and sold them in the final pack. Here is the complete roster of Call of Duty Black Ops 1 Zombies DLC maps:
| DLC Pack | Map Name | Original Game | Type | | :--- | :--- | :--- | :--- | | First Strike | Ascension | Black Ops 1 | Original | | Escalation | Call of the Dead | Black Ops 1 | Original (Celebrity Cast) | | Annihilation | Shangri-La | Black Ops 1 | Original | | Rezurrection | Moon | Black Ops 1 | Original (Finale) | | Rezurrection | Nacht der Untoten | World at War | Remaster | | Rezurrection | Verruckt | World at War | Remaster | | Rezurrection | Shi No Numa | World at War | Remaster | | Rezurrection | Der Riese | World at War | Remaster |
Let’s explore each of these essential maps in detail.
Verdict for 2025
Shangri-La is the "love it or hate it" map. Hardcore players adore its high-skill ceiling and trap-based strategies. Casual players despise the tight corridors and fiddly Easter Egg. It’s the most beautiful map in the DLC cycle but also the most punishing for solo play.