Dos2 Item Ids New [work]

Divinity: Original Sin 2 (DOS2), item IDs (technically known as Root Templates or GUIDs) are used with tools like the Script Extender or Save Editors to spawn or modify items. Popular Item IDs & GUIDs

Below are some frequently sought-after item IDs for the Definitive Edition: Essential Consumables Black Tea: 3172d889-30ed-405d-a295-e01922a6e77b White Tea: 2af8d8ce-ce4a-4fd5-9de7-79dd9a1ea9c4 Cooking Pot: 05d68e3d-eb58-466f-afed-53791f3ba026

Eternal Artefact (Armor): 629fdb6d-a88e-4a62-83a7-c4f4b3655d81

Eternal Artefact (Weapon): ad6f95cf-8280-43d7-b329-7bdf7689d6a7 Quest & Unique Items Swornbreaker Blade: e2a186e1-7772-4f10-96e2-fb6329e25d69 Swornbreaker Shaft: 398998dd-7776-4fc4-98dd-d9f0f8fc4e0b Devourer's Chest: 64799c69-9eca-41bc-854b-3178c4192bcf

Withermore’s Soul Jar: 40aa483c-fa08-4a95-308d-53990c9a3771 How to Find New Item IDs

If you are looking for an ID not listed above, use these methods:

Script Extender Console: You can retrieve the GUID of an equipped item in-game using the command: print(Ext.GetItem(_C():GetItemBySlot("Weapon")).RootTemplate.Id).

Save Editor: Tools like the DOS2 Save Editor allow you to search your current inventory for existing IDs or add new ones by template. dos2 item ids new

Cheat Commander Mod: For a more user-friendly experience, the Cheat Commander mod can spawn full sets of legendary gear, skillbooks, and specific quest items without needing manual ID entry.

Community Spreadsheets: For comprehensive lists of hundreds of items and crafting recipes, refer to community-maintained resources like this Unique's Spreadsheet or Complete Crafting Tables.

In Divinity: Original Sin 2 (DOS2) , specifically the Definitive Edition, "item IDs" typically refer to Template IDs used in the game's internal engine to identify specific items, equipment, and assets. While there isn't a single "new" list of IDs for 2026, the modding community and technical guides remain the primary source for these. Understanding Item/Template IDs

In DOS2, IDs are used primarily for modding, debugging, or cheating (using the console).

Template IDs: These are static GUIDs (Global Unique Identifiers) for base items (e.g., a standard longsword).

Instance IDs: These are unique to a specific item within an active save file and change every time a new version is spawned.

Finding IDs: You can find specific IDs by using the Divinity Engine 2 or by checking the DOS2 Script Extender debug console. Review: The State of Itemization and Management (2026) Divinity: Original Sin 2 (DOS2), item IDs (technically

Divinity: Original Sin 2 remains a gold standard for RPGs, but its item system receives a "proper review" with both high praise and notable criticisms. The Good: Depth and Synergy

Interactive Loot: Almost every object in the world can be manipulated, and crafting recipes allow for creating everything from healing potions to powerful gear.

Meaningful Uniques: Unique items often provide powerful, game-changing stat combinations that make finding them a genuine highlight of exploration.

Creative Solutions: Items like teleportation scrolls or flying scrolls allow players to bypass major obstacles, rewarding creative item usage. The Bad: Bloat and Management

Inventory Micromanagement: A common criticism is the sheer volume of items and the "clunky" interface for managing them between party members.

Level Scaling: Items in DOS2 use high multipliers based on level. This leads to "number bloat" where a legendary item becomes obsolete quickly as you level up, forcing constant gear replacement.

Identification Mechanics: While finding unidentified items is exciting early on, by the endgame (Level 19+), many players find the identification process tedious as most loot no longer fits their specific character builds. Essential Item Tips 🧪 Modded "New" IDs (Popular in 2025+ Mod Lists)

Why item identification in RPGs still exists and is it a good thing?


4. The Captain's Set (Rogue/Charisma)

Best for: Rogues and Persuasion characters. Charms enemies. | Item Slot | Item ID (GUID) | | :--- | :--- | | Captain's Compass (Helm) | ARM_LUL_Captain_Helm_09e3467c-5259-485b-8f04-9a3d19305b65 | | Captain's Jacket | ARM_LUL_Captain_Armor_0fd0d040-6cba-4952-8216-93ee9ddcf95a | | Captain's Boots | ARM_LUL_Captain_Boots_5f00eb3a-dacd-498a-b350-8941af68c66a | | Captain's Amulet | ARM_LUL_Captain_Amulet_b754be06-f78f-4daa-bf70-dd8acee442b7 | | Captain's Rapier (Weapon) | WPN_LUL_Captain_Rapier_45b0f5fc-5837-4b01-9a5b-b1941c26f209 |


🧪 Modded "New" IDs (Popular in 2025+ Mod Lists)

These require the respective mod to be active.

| Mod Name | Example Item ID | Item | |----------|----------------|------| | Helaene's Armory | hel_bloodmoon_chest | Bloodmoon Knight Chestplate | | Divine War | dw_eternal_blade_reforged | Reforged Eternity Blade | | Feenex's Battle Pack 2 | feenex_titan_greathammer | Titan Crusher | | Odblob's Class Overhaul | odb_essence_of_sparks | Sparkstrider Amulet | | Epic Encounters 2 | ee2_void_tainted_soul | Corrupted Ascension Core |


2. New Gift Bag Unique Items (Not in Original Release)

The following items were added via free DLC / Gift Bags and do not appear in pre-2018 lists.

Post: Divinity: Original Sin 2 — New Item IDs (Updated)

Below is a concise list of useful new item IDs for Divinity: Original Sin 2 (DOS2). Use these in the in-game console (Ctrl+Shift+~) with the command:

spawn item <item_template_id>

or to add directly to a character:

giveitem <character_id> <item_template_id>