Update 1.10.163: The Gold Standard for Modders If you’re a
veteran, you know that updates from Bethesda are a bit of a double-edged sword. While they often bring fresh content, they can also leave your favorite mods in a state of radioactive ruin. Released on December 4, 2019
, version 1.10.163 has arguably become the most important "stable" version of the game for the PC modding community.
Whether you’re returning to the Commonwealth or trying to fix a broken load order after a more recent update, here is everything you need to know about patch 1.10.163. What’s New in 1.10.163?
Though it was a smaller patch compared to the massive November 2019 update, it introduced several key features and necessary stability fixes: VR Workshop Creation: The standout addition is the VR Workshop
, which allows players to build in exotic locations like Grid World and the Capital Wasteland with virtually unlimited resources. Creation Club Maintenance: fallout 4 patch 110 163
It included unlisted bug fixes for Creation Club content that were originally planned for the November patch but were delayed. Stability Improvements:
The update addressed various crashes and lockups that players experienced following the previous version. Why Modders Stay on Version 1.10.163
Despite newer "Next-Gen" (1.10.984) and "Anniversary" (1.11.137) versions being available, many players purposefully their game back to 1.10.163. Maximum Compatibility:
This version is considered the "baseline" for the majority of advanced mods. Massive projects like Fallout: London specifically rely on this version for stability. F4SE Reliability: Fallout 4 Script Extender (F4SE)
is most mature for 1.10.163. Many essential mods that require a script extender (like Place Everywhere ) are perfectly stable here. Avoiding "Next-Gen" Bugs: Update 1
Players have reported that the April 2024 Next-Gen update introduced new issues—like broken VATS on consoles and stuttering with NPC mods—that aren't present in 1.10.163. How to Downgrade (Or Stay) on 1.10.163
If your Steam version has automatically updated and broken your mods, you can revert it manually using the Steam Console Fallout 4 Script Extender (F4SE) | Latest News
For the PC community and heavy mod users, Patch 1.10.163 launched as a disaster. The update forced an upgrade to the script extender and broke compatibility with the "F4SE" (Fallout 4 Script Extender), which is the backbone for thousands of essential mods.
Published by: The Commonwealth Chronicle
Reading Time: 7 minutes
In the annals of Fallout 4’s post-launch support, few version numbers have sparked as much discussion, frustration, and eventual grudging acceptance as patch 1.10.163. Released in late 2019 and early 2020 (depending on your platform), this update arrived nearly four years after the game’s initial launch. It was not a content drop like Far Harbor or Nuka-World; instead, it was a foundational shift—one that primarily targeted the game’s modding ecosystem and the then-upcoming launch of the Creation Club’s “Fractured Steel” mini-quest. The Bad: Modding Mayhem For the PC community
For PC players, console modders, and those still wandering the glowing sea, understanding 1.10.163 is essential. This article breaks down exactly what changed, why it broke your mod list, and how to live with—or without—this controversial patch.
For players on PlayStation 5 and Xbox Series X|S, this patch is a game-changer—literally. The introduction of native current-gen versions means the game finally runs as it was always meant to run.
Within hours of the patch’s release, the F4SE team announced that version 1.10.163 was incompatible. Updating F4SE took roughly two weeks. During that time, thousands of mod users had to choose:
Even after F4SE updated, many mod authors had to recompile their own scripts. Some popular mods from 2018–2019 were never updated for 1.10.163, effectively abandoning them.
If you already updated and your mods are broken: