Important Note: The Wii U Menu is not a "game" you can simply load. It is the operating system. To see it, you need a full NAND dump from a real Wii U console.
Cemu expects a standard MLC (NAND) folder structure. The menu must be placed inside the mlc01 directory.
Target path (Cemu 1.26+):
Cemu_install_folder/mlc01/usr/title/00050010/10004000/ how to get wii u menu on cemu
Inside that folder, you need:
10004000/
├── code/
│ └── (app.xml, cos.xml, *.rpx)
├── content/
│ └── (men2.pack, layouts, sounds, etc.)
└── meta/
└── (bootDrcTex.tga, iconTex.tga, meta.xml)
Required additional system titles (for settings and Mii): Important Note: The Wii U Menu is not
00050010-10004100 (USA) → place in mlc01/usr/title/00050010/10004100/slccmpt01 from your real NAND dump to mlc01/sys/title/0005001b/100424000/ (varies by region)Options → Input settings:
Controller 1 to Wii U GamePad.Before you begin, ensure you have:
otp.bin and seeprom.bin (dumped via homebrew).mlc01 path is correctly set to the folder containing your system files.mlc01\sys\title\00050010\1004a100\code folder..rpx file depending on the version).The Wii U Menu requires:
To fix this:
Options → Input Settings.Wii U GamePad.Ctrl + Tab to swap between TV and GamePad screens.otp.bin or seeprom.bin.Cemu/mlc01/. They must be dumped from your console; generic files won’t work due to console-unique encryption.© The Audio Beat • Nothing on this site may be reprinted or reused without permission.