Technical Paper: Java Snake Xenzia Game for 128x160 Screen

Document Version: 1.0
Target Platform: Java ME (J2ME) / CLDC 1.1, MIDP 2.0
Screen Resolution: 128 x 160 pixels
Distribution Format: .jar (Java ARchive)
Game Type: Arcade / Classic Snake (Xenzia)


1. Abstract

This document details the design, implementation, and packaging of a classic Snake Xenzia game for resource-constrained mobile devices. The game operates on a 128x160 pixel display, using a grid-based movement system, real-time input handling, and progressive difficulty. The final output is a single .jar file executable on any Java ME-compatible device or emulator.


5. Core Game Logic

2. System Requirements

| Component | Specification | |-----------|---------------| | Java ME Configuration | CLDC 1.1 | | Java ME Profile | MIDP 2.0 | | Screen Resolution | 128 x 160 pixels (minimum) | | Input | Keypad (or touch emulation) | | Memory | ~200 KB heap (max) | | File Size | < 100 KB (target) |


5.1 Snake Representation

public class Snake 
    private int[] x = new int[256];  // Max length
    private int[] y = new int[256];
    private int length = 3;
    private int direction = RIGHT;   // 0=UP,1=RIGHT,2=DOWN,3=LEFT
    private int nextDirection = RIGHT;

Java Snake Xenzia Game . Jar . 128x160 . Direct

Technical Paper: Java Snake Xenzia Game for 128x160 Screen

Document Version: 1.0
Target Platform: Java ME (J2ME) / CLDC 1.1, MIDP 2.0
Screen Resolution: 128 x 160 pixels
Distribution Format: .jar (Java ARchive)
Game Type: Arcade / Classic Snake (Xenzia)


1. Abstract

This document details the design, implementation, and packaging of a classic Snake Xenzia game for resource-constrained mobile devices. The game operates on a 128x160 pixel display, using a grid-based movement system, real-time input handling, and progressive difficulty. The final output is a single .jar file executable on any Java ME-compatible device or emulator. Java Snake Xenzia Game . Jar . 128x160 .


5. Core Game Logic

2. System Requirements

| Component | Specification | |-----------|---------------| | Java ME Configuration | CLDC 1.1 | | Java ME Profile | MIDP 2.0 | | Screen Resolution | 128 x 160 pixels (minimum) | | Input | Keypad (or touch emulation) | | Memory | ~200 KB heap (max) | | File Size | < 100 KB (target) | Technical Paper: Java Snake Xenzia Game for 128x160


5.1 Snake Representation

public class Snake 
    private int[] x = new int[256];  // Max length
    private int[] y = new int[256];
    private int length = 3;
    private int direction = RIGHT;   // 0=UP,1=RIGHT,2=DOWN,3=LEFT
    private int nextDirection = RIGHT;