Technical Paper: Java Snake Xenzia Game for 128x160 Screen
Document Version: 1.0
Target Platform: Java ME (J2ME) / CLDC 1.1, MIDP 2.0
Screen Resolution: 128 x 160 pixels
Distribution Format: .jar (Java ARchive)
Game Type: Arcade / Classic Snake (Xenzia)
1. Abstract
This document details the design, implementation, and packaging of a classic Snake Xenzia game for resource-constrained mobile devices. The game operates on a 128x160 pixel display, using a grid-based movement system, real-time input handling, and progressive difficulty. The final output is a single .jar file executable on any Java ME-compatible device or emulator.
5. Core Game Logic
2. System Requirements
| Component | Specification |
|-----------|---------------|
| Java ME Configuration | CLDC 1.1 |
| Java ME Profile | MIDP 2.0 |
| Screen Resolution | 128 x 160 pixels (minimum) |
| Input | Keypad (or touch emulation) |
| Memory | ~200 KB heap (max) |
| File Size | < 100 KB (target) |
5.1 Snake Representation
public class Snake
private int[] x = new int[256]; // Max length
private int[] y = new int[256];
private int length = 3;
private int direction = RIGHT; // 0=UP,1=RIGHT,2=DOWN,3=LEFT
private int nextDirection = RIGHT;
Java Snake Xenzia Game . Jar . 128x160 . Direct
Technical Paper: Java Snake Xenzia Game for 128x160 Screen
Document Version: 1.0
Target Platform: Java ME (J2ME) / CLDC 1.1, MIDP 2.0
Screen Resolution: 128 x 160 pixels
Distribution Format: .jar (Java ARchive)
Game Type: Arcade / Classic Snake (Xenzia)
1. Abstract
This document details the design, implementation, and packaging of a classic Snake Xenzia game for resource-constrained mobile devices. The game operates on a 128x160 pixel display, using a grid-based movement system, real-time input handling, and progressive difficulty. The final output is a single .jar file executable on any Java ME-compatible device or emulator. Java Snake Xenzia Game . Jar . 128x160 .
5. Core Game Logic
2. System Requirements
| Component | Specification |
|-----------|---------------|
| Java ME Configuration | CLDC 1.1 |
| Java ME Profile | MIDP 2.0 |
| Screen Resolution | 128 x 160 pixels (minimum) |
| Input | Keypad (or touch emulation) |
| Memory | ~200 KB heap (max) |
| File Size | < 100 KB (target) | Technical Paper: Java Snake Xenzia Game for 128x160
5.1 Snake Representation
public class Snake
private int[] x = new int[256]; // Max length
private int[] y = new int[256];
private int length = 3;
private int direction = RIGHT; // 0=UP,1=RIGHT,2=DOWN,3=LEFT
private int nextDirection = RIGHT;