Live In Corruption Game - Walkthrough
Live in Corruption is a trainer-style visual novel from Dirty Secret Studio where you play as Calvin, an older man who moves in with his best friend's family and begins corrupting the women around him. Core Gameplay Mechanics
Characters: Your primary targets are Megan (an anxious college girl) and Susan (the neglected wife of your friend).
Corruption Stats: Most progression is tied to increasing individual character corruption levels and specific brainwashing stats.
Locations: The game features a house, school, and specialized locations like the "Clothing Shop" to buy outfits (e.g., Summer/Evening dresses) needed for specific events. Character Walkthrough Highlights Key Progression Steps Target Outcomes Megan
Buy and build "holes" in her room. Use blackmail followed by workplace interactions (the counter/backstore). Total corruption and specialized sex scenes. Susan (Mom) live in corruption game walkthrough
Focus on interactions in the kitchen. Complete her story after day 3 for full corruption. Mind-break and relationship dominance. Alison
Meet at school and use "magic tricks" to corrupt. Get her house key to visit at night. Removing "parasites" and nighttime visits. Monica
Visit her in the teacher's room after Kevin's cheating event. Choose "Keep her secret" for Romance or "Put my dick out" for Blackmail. Unlock date events or blackmail routes. Special Characters & Hidden Scenes
Kaylee: Hop over the counter and interact in the backstore evening sessions to crush her soul and become her boss. Live in Corruption is a trainer-style visual novel
Amos: Play with Amos during noon/evening to trigger interactions leading to more corruption paths.
Mrs. Jennings: Meet her in the park to get her address; after intimacy, you can "crush her mind" at school to unlock a third dialogue option. Key Tips for Progression
Check Inventory: Some scenes require items from the Clothing Shop, such as the Summer Dress or Valentine Lingerie.
Stat Requirements: Advanced scenes often require high stats (e.g., SNE > 27 or Love Points >= 36). Act 4 — Confrontation & Endings
Mind Break / Soul Crush: Once a character's corruption is high enough, these specific options typically unlock their "Total Corruption" state. Live in Corruption Walkthrough Guide | PDF - Scribd
Act 4 — Confrontation & Endings
- Final infiltration (City Hall gala or public hearing depending on earlier choices):
- Gala route (stealth/social): dress as guest (costume item from Vendor); plant presentation with recordings.
- Hearing route (public): build majority by having saved NPCs & Journalist support.
- Final scene outcomes:
- Expose Ending: Mayor arrested; reforms begin; some collateral damage if you used blackmail earlier.
- Compromise Ending: You blackmail Mayor, gain resources; public remains unaware; some allies betray you.
- Vigilante Ending: You eliminate Mayor; you become wanted; ambiguous moral legacy.
- Redemption Ending (requires max allies, no-kill choices, public exposure): Mayor resigns, systemic reforms enacted, personal relationships intact.
B. Power Path (Underground‑friendly)
- Trigger: >50 % reputation with Underground and Corruption Meter >55 %.
- Objective: Use the files to blackmail the mayor and seize control of the city council.
- Outcome: “Kingpin” ending, which unlocks a New Game+ mode with all gear carried over.
Tip: If you’re undecided, you can keep the Corruption Meter in the “Goldilocks Zone” (30‑55 %) until the very end, then make a last‑minute decision at the mayor’s office. This gives you the “Dual‑Ending” achievement.
Chapter 4: Consequences
- Face the consequences of your actions, including potential repercussions from your relationships and reputation.
- Manage your health and sanity, as stress and anxiety can have severe effects.
- Make amends or further complicate your relationships with key characters.
Key Decision: Decide how to handle the consequences of your actions. This decision affects your character's development and the game's outcome.
Day 18: The Internal Audit
Crown & Coil audits your expenses. You need to show profit.
- Fake receipts (requires 40+ CTR) – Safe.
- Take a loss and blame a subordinate (+2 PWR, +1 COR, -1 SAN).
- Divert funds from a charity account (+5 PWR, +6 COR, -3 SAN) – Big short-term gain, but leaves a trail.
Ideal choice: Fake receipts if you have the CTR. If not, take the loss. Never touch charity accounts—it triggers a unique bad ending in Act III.






