Night Of Revenge -v1.0.7- -d-lis-
Night of Revenge is a 2D side-scrolling action RPG developed by D-Lis. Heavily inspired by the Souls-like and Metroidvania genres, it features challenging hack-and-slash combat combined with dark fantasy world-building. Game Overview & Story
You play as Aradia, a young witch on a mission of vengeance against a corrupt church. After being stripped of her status by a brutal witch hunt, she must navigate a world overrun by demons and fallen entities to rescue others and reclaim what she lost. Protagonist: Aradia, a determined human witch.
Theme: Dark fantasy with adult (H-game) elements, where the story is told through both combat and environmental interaction.
Atmosphere: High production values for its genre, featuring fluid 2D animations and atmospheric level design. Gameplay Mechanics
The game is known for its difficulty and precision-based combat system.
Combat Styles: Players start with quick sword attacks and can progress to heavy weaponry like greatswords. Key mechanics include dodging, parrying, and chaining combos.
Progression: Includes an RPG-style ability tree where you can customize Aradia’s attributes and unlock new skills as she grows stronger through battle.
Exploration: Standard Metroidvania elements such as hidden passages, environmental puzzles, and backtracking once new abilities are acquired.
Merchants: NPCs throughout the world sell various armor, weapons, and essential items to aid in survival. Version 1.0.7 - Updates & Platforms
The v1.0.7 update represents a stable, post-launch version of the game.
Availability: Primarily available for Windows PC, with some sources noting historical support for macOS and Linux.
Technical: Some players have noted that certain regional settings (like Japanese locale) may be required for optimal stability on Windows.
Language: While originally in Japanese, there are community-driven English walkthroughs and translations available. Night Of Revenge -v1.0.7- -D-Lis-
Night of Revenge is an atmospheric 2D action-adventure title that masterfully blends the exploratory depth of the Metroidvania genre with the high-stakes, precision-based combat of Souls-like games. Originally released for Windows, macOS, and Linux, the game centers on Aradia, a young witch on a mission to confront a great evil threatening her world. Core Gameplay Mechanics
The title's gameplay is defined by its challenging difficulty and a heavy emphasis on timing and resource management.
Combat System: Players engage in dynamic hack-and-slash combat, utilizing a variety of weapons ranging from versatile swords to heavy greatswords. Mastery of dodging and parrying is essential for survival, as the game often punishes aggressive button-mashing.
Revenge Mechanic: A unique "revenge healing" feature allows players to restore health when a specific gauge is filled through successful actions, adding a tactical layer to offensive play.
Stealth and Evasion: Direct confrontation isn't always the best path. The game encourages using shadows and environmental objects to avoid detection by patrolling guards.
Metroidvania Exploration: The world is filled with hidden areas, secret passages, and environmental puzzles that require specific abilities or items to unlock. The Story of Aradia
The narrative follows Aradia, a human woman and witch who seeks justice and redemption in a dark fantasy setting. The story unfolds through environmental storytelling, character dialogues, and found documents, allowing players to piece together the history of the "Night of Revenge". Progression and World-Building
As Aradia progresses, players can customise her through an ability tree and level up using experience points gained from defeating enemies and completing quests.
The Haunted Forest: The game's opening area serves as a tutorial, focusing on collecting herbs for potions and learning basic stealth against forest spirits.
Town of Shadows: This hub area is filled with NPCs, side quests, and merchants where players can upgrade their weapons and gear.
Fortress of Shadows: The final confrontation takes place in this high-security stronghold, requiring a combination of all learned skills to defeat the primary antagonist. Version 1.0.7 and Technical Details
The v1.0.7 update (often associated with the "D-Lis" label in fan communities and translation projects) focuses on refining the experience. While official changelogs are often hosted on platforms like Patreon, community discussions highlight its inclusion of quality-of-life improvements and performance optimizations. Night of Revenge is a 2D side-scrolling action
For those looking for a similar blend of punishing combat and atmospheric storytelling, you might also enjoy titles like Blasphemous or Hollow Knight. You can find detailed player discussions and technical support for Linux versions on the Linux Gaming Subreddit. NIGHT OF REVENGE WALKTHROUGH - Carnaval de Rua
The 2022 release Night of Revenge (also known as The Witch's Night of Vengeance ), developed by
, is a 2D side-scrolling action RPG that blends "Souls-like" combat mechanics with adult-oriented themes. Centered on the protagonist Aradia, the game explores a dark narrative of betrayal and retribution against a corrupt religious institution. Narrative and Psychological Depth
The story follows Aradia, a witch who survives a brutal attack by the Inquisition. Initially presented as a straightforward quest for vengeance, the plot reveals deeper layers of moral ambiguity. It is eventually disclosed that Aradia is a clone created through horrific experimentation involving the "Witch of Thorns," highlighting themes of identity and the cyclical nature of trauma. Gameplay and Mechanics The game is frequently compared to Dark Souls Bloodborne due to its challenging, methodical combat: Combat Precision
: Success depends on mastering mechanics such as perfect blocking, parrying, and managing i-frames during dashes. World Design
: The game features an interconnected Metroidvania-style map with diverse biomes, including the Haunted Forest and high-security cathedrals. Character Progression
: Players can customize Aradia’s build by collecting spells, unique weapons like the Holy Sword, and resetting stats at central safe zones. Version 1.0.7 Context
Version 1.0.7 is a stable build that includes all major boss encounters, such as the High Inquisitor Candore and the Succubus. It maintains a high production value in its animations, though it is primarily available on adult-focused platforms like rather than mainstream stores like or a more detailed story analysis NIGHT OF REVENGE WALKTHROUGH - Carnaval de Rua
The Haunted Forest is the first major area you will explore in the Night of Revenge. Here’s how to navigate it: - Objectives: 1. Prefeitura de São Paulo Night Of Revenge [v1.0.7] - Patreon 26 Jun 2023 — Night Of Revenge [v1. 0.7] | Patreon. The Witch's Night of Vengeance (Video Game) - TV Tropes 5 Aug 2023 —
Night of Revenge Specifics
Without specific details on the version "-v1.0.7- -D-Lis-", here are some general things you might want to look into:
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Story: Try to piece together the story. Survival horror games often have intricate plots that unfold as you progress.
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Upgrades: Look for any upgrade systems. Upgrading your character or tools can make later parts of the game more manageable. Story: Try to piece together the story
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Hidden Items: Survival horror games often hide items in hard-to-reach places or obscure them well. Use your flashlight and explore thoroughly.
The "D-Lis" Signature: What Does It Mean?
Before diving into patch notes, one must address the cryptic suffix: -D-Lis-. Unlike typical versioning (e.g., “Steam Edition” or “Directors Cut”), D-Lis appears to be either a fan-community designation or an internal developer tag referencing the game’s twisted narrative core.
In the context of Night of Revenge, “Lis” likely refers to the game’s central tragic figure—a silent, vengeful protagonist often theorized to be named "Lisa" or "Lise." The "D" could stand for "Despair," "Dark," or "Director’s." Community forums on platforms like 2channel, F95zone
Feel free to cherry‑pick the parts you like, tweak the numbers, or ask for deeper technical details (code snippets, Unity‑specific assets, etc.).
General Survival Horror Tips
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Manage Your Resources: Ammo, health items, and sometimes even battery packs for your flashlight are usually scarce. Use them wisely.
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Explore Carefully: Take your time to explore the environment. Survival horror games often rely on atmosphere and tension, so rushing through can diminish the experience.
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Keep an Eye on Your Map: If the game provides one, use it to keep track of where you are and where you need to go. This can also help in avoiding backtracking too much or walking into danger.
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Save Often: If the game allows it, save frequently. You never know when you might encounter a tough section or a sudden scare.
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Stay Mobile: Don’t stay in one spot for too long, especially if you hear enemies. Movement is key in survival horror.
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Learn Enemy Patterns: Enemies often have predictable patterns. Learn these to avoid unnecessary confrontations or to prepare for a fight.
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Crafting: If the game includes a crafting system, familiarize yourself with it early on. Knowing how to make essential items can be a lifesaver.
1. Data Structures
public enum EchoType Standard, Frenzy, RevengeBoss
[System.Serializable]
public class EchoData
public EchoType Type;
public float RevengeMeter; // 0–1
public float BaseHP;
public float SpeedMultiplier;
public List<Ability> CopiedAbilities;
public bool IsPurifiable = true;
Common Game Systems
| Feature | Description | |---------|-------------| | Defeat system | Events trigger on loss against specific enemies | | Equipment/Items | Basic RPG inventory | | Map navigation | Side-scrolling with vertical exploration | | Multiple endings | Based on choices/performance |
The Specifics of "-v1.0.7- -D-Lis-"
Without specific details on what "-v1.0.7- -D-Lis-" refers to, one can only speculate. This could be a version of a game, a software tool, a literary work, or even a piece of art that explores themes of revenge. The inclusion of a version number suggests a digital or evolving work, possibly one that has been updated or iterated upon to explore different facets of revenge.