For fans of Pro Evolution Soccer 6 (PES 6), maintaining an accurate and visually consistent player database is often a labor of love. One of the most persistent hurdles for modders and players alike is managing the Preset Face List. Whether you are dealing with players whose faces have disappeared, incorrect skin tone mappings, or simply trying to restore original appearances, this guide covers the essential "fixes" for the PES 6 face system. Understanding the Preset Face Issue
In PES 6, player appearances are categorized into two types: Build Faces (manually adjusted sliders) and Preset Faces (unique textures and models assigned to specific stars). Problems typically arise when:
ID Mismatches: Individual faces added via tools like Player GDB Manager or KitServer conflict with the game's internal ID mapping.
Corruption: Corrupted Option Files can cause players to revert to generic "twin" faces or lose their unique textures entirely.
Version Conflicts: Using an Option File designed for a different version of the game (e.g., PS2 vs. PC) often breaks the preset face links. The Ultimate Fix: Step-by-Step 1. Restore Default Appearances
If specific licensed players (like Messi or Raul Bravo) have lost their unique look, you can often trigger a reset within the Edit Mode. Navigate to Edit > Players > Edit Player. Select the player and go to the Appearance menu.
Use the Reset button (typically the Triangle button on PlayStation controllers) to revert the player to their default preset face and data. 2. Fix the Kitserver HD Bug
Modern HD face mods can sometimes cause "invisible" or bugged faces. A known fix is updating your Kitserver.
Ensure you are using Kitserver version 6.8.1 or newer by Juce, which specifically addresses HD face bugs. 3. Correct Player ID Mapping
If adding individual faces, you must ensure the ID in your map.txt (inside the GDB/faces folder) matches the player's internal ID.
Fixing the preset face list Pro Evolution Soccer 6 (PES 6) is a common hurdle for players using modern patches or custom facepacks. Because preset faces are hard-coded into the game's internal data rather than being loaded through external folders like the KitServer, they often conflict with high-definition mods. Understanding the Preset Face Issue In PES 6, faces are categorized into two types: (standard 3D models) and
(unique, high-detail faces for star players). The "preset face list" refers to the index that tells the game which player uses which high-detail model. When you install a new patch, this list often becomes misaligned, causing players to appear with "melting" faces, incorrect skin tones, or generic features. Step 1: Updating the KitServer
The most effective modern solution is ensuring you have a compatible version of pes 6 preset face list fix
Older versions of KitServer often fail to override the game's internal preset face list correctly. KitServer 6.8.1
(developed by Juce) or later. This version contains a specific fix for "HD faces" that helps bypass internal preset conflicts. Step 2: Relinking Faces via PES Manager
If specific players still have incorrect faces, you must manually "relink" them. This tells the game to ignore the preset list and look for a specific file in your KitServer's PES Manager 1.08 : This legacy tool allows you to edit the Option File ( KONAMI-WIN32PES6OPT ) directly.
Locate the player in the database and ensure their "Face Type" is set to (or "GDB") rather than "Preset."
If the player is currently set to "Preset," they will always try to load the internal model, ignoring your custom face mod. Changing this setting "fixes" the list entry for that specific player. Step 3: Fixing Color Palette Conflicts
A frequent bug with preset faces is the "incorrect palette" issue, where faces appear in strange colors (like green or blue). Extract the Face Game Graphic Studio to extract the face file from the game's 0_text.afs Adjust the Palette : Open the face image in Optipix Image Studio Color Reduction
: Use a "fixed palette" (typically provided in mod packs) to reduce the colors of the image. This ensures the game's engine can read the texture without distortion.
: Save the image and use Game Graphic Studio to replace the problematic file back into the 0_text.afs Summary Checklist for a Clean Fix Version Check
: Ensure your face file name matches the player ID found in your patch's database map. Reset Data
: If a player's face is glitched in a Master League save, try going to
and pressing the "Reset" button (Triangle on PS adapters) on the player's appearance to clear old data. : Verify your
in the KitServer folder has the correct ID. A single typo here will cause the game to default back to the broken preset list. for PES 6 to help you update your For fans of Pro Evolution Soccer 6 (PES
To fix the preset face list, you generally need to address "relinking" issues where the game fails to call the correct face ID for a specific player. This typically occurs when installing high-definition patches or updating old Option Files (.of) for the 2024/25 season. Recommended Fix Methods
Update Kitserver: The most reliable fix for modern HD face bugs is ensuring you are using the latest Kitserver (specifically version 6.8.1 or newer). This version solves compatibility issues with high-resolution face textures that cause the game to crash or display generic faces.
PES Editor Face/Hair Relinking: Use tools like the PES Editor to manually link player IDs to their respective face files. This tool allows you to increase identifier thresholds and save corrected data back into your Option File.
Player ID Matching: If faces are still not appearing, check the player ID in a team editor program. Rename your face file in the GDB/faces folder to match the specific [playerID].bin format required by your current patch.
Reset Data in Edit Mode: For minor glitches where edited faces revert to generic ones, you can sometimes fix this by going into Edit Mode, selecting the player, and resetting their appearance data (pressing Triangle on some controllers) before re-applying the desired face. Key Reference Tools
PES Editor All v6.0: Best for mass-editing databases and hair/face relinking.
PES6 Hidden Player Editor: Useful for editing players with IDs between 6000 and 6390 who might not show up in standard editors.
PESManager 1.08: A versatile legacy tool for modifying Option Files and face assignments on modern Windows versions like Windows 10. Example Preset Face Mapping Makelele Fernando Torres Fabregas Podolski
Detailed AFS maps for these IDs can be found in community-sourced documents like the PES 6 Logo and Kit Details.
The PES 6 Preset Face List Fix is a community-driven modification designed to unlock or correct the "Preset" face database in Pro Evolution Soccer 6. While modern football games often remove older assets, the PES 6 community leverages these classic faces to recreate missing players or improve realism without needing massive external facepacks. Key Features and Utility
Accessibility for Missing Players: The fix makes it easier to find and assign specific real-world faces to players who might otherwise have generic "randomly generated" appearances.
Asset Preservation: It taps into a database that, at its peak in the PS2 era, contained roughly 800 to 1,000 preset faces for various skin tones. Open your Option File ( KONAMI-WIN32PES6OPT ) in the editor
Low Impact on Performance: Unlike high-definition face mods that require custom textures and large file sizes, preset faces are essentially "slider values" that are already in the game's code, ensuring the game runs smoothly even on older hardware. Common Community Concerns
Community members often discuss technical hiccups or limitations when working with these face lists:
Visual Discrepancies: Some older preset faces may feature minor "discoloration" on certain skin tones or look slightly "blurry" compared to high-end modern patches.
The "Generic Reset" Bug: A frequent frustration involves edited faces reverting to generic defaults after a match or when connected to the internet in certain versions of the game.
Identification Challenges: Identifying which preset ID belongs to which player can be difficult, as many IDs are disputed by the community (e.g., debate over whether a specific ID belongs to Marcelo Bordon or Rogerio Ceni). Community Perspectives
“Back in the ps2 version... the preset faces are easily accessible, so we can possibly recreate some missing players... just retrieve the collection from the ps2 era and update them.” Reddit · r/WEPES · 7 years ago
“I edited some players... but when I go to play a match with them they go back to the generic player faces. What's the point if you can't use your creations in game?” Reddit · r/WEPES · 8 years ago
If you are looking to move beyond presets and install high-quality custom faces into your game, this guide provides a straightforward walkthrough:
If players are showing generic faces:
KONAMI-WIN32PES6OPT) in the editor.1046 for Zidane).\Kitserver\GDB\faces\ folder.OF.bin (Option File).In PES 6, faces are assigned based on two main factors:
1041 in default databases).cv_0.img (AFS container).If a player has a generic face in your game despite having a real face in the database, it is usually because:
param.dat / save folder) has the wrong "Face ID" assigned to that Player ID.cv_0.img) is missing the actual face model (common in unpatched versions).