-0100000000010000- -v1.3.0-... | Super Mario Odyssey
Super Mario Odyssey Version 1.3.0 (Title ID: 0100000000010000
) is widely considered the optimal version for many players and speedrunners due to its technical enhancements. Released on April 25, 2019, this update notably improved performance and added experimental features. Key Updates in Version 1.3.0 Nintendo Labo VR Support
: Introduced a dedicated VR mode compatible with the Toy-Con VR Kit. Players can complete unique mini-missions in the Cap, Seaside, and Luncheon Kingdoms Significantly Faster Loading
: This version drastically reduces load times when starting the game or transitioning between kingdoms. These optimizations make it faster than previous versions (1.0.0 through 1.2.0), making it a favorite for Any% speedruns Action Guide Visuals
: When opening the Action Guide, the game now displays a loading wheel on a black screen rather than a blank screen, preventing the game from appearing frozen during "Fast Action Guide" attempts. Luigi’s Balloon World Fixes
: Programmed to prevent out-of-bounds balloons from appearing in the online selection list. Helpful Tips & Mechanics Mastering Movement
: Advanced platforming relies on managing Mario's momentum. For long flat stretches, combine Long Jumps and mash the boost button to maintain top speed. Combat Techniques Ground Pound
(ZL in midair) is essential for smashing blocks and flattening terrain. If you need extra health for a boss fight, look for Big Hearts
—for example, in the Luncheon Kingdom, hold Cappy on specific stone vegetables to reveal one. Assist Mode
: If you find certain sections too difficult, enabling Assist Mode provides an arrow guide and automatic health regeneration when Mario stands still. SUPER MARIO ODYSSEY -0100000000010000- -v1.3.0-...
For a complete breakdown of every Power Moon and Kingdom secret, you can refer to the Super Mario Odyssey Wiki IGN's Interactive Kingdom Maps for a particular kingdom?
Super Mario Odyssey (Title ID: 0100000000010000) is widely considered one of the greatest 3D platformers ever made, blending classic Mario charm with inventive new mechanics.
The specific version you referenced, v1.3.0, is a stable update for the Nintendo Switch that maintains the core experience while supporting various technical enhancements and community mods. Version 1.3.0 Overview
While v1.3.0 did not introduce major gameplay content like the "Luigi’s Balloon World" added in v1.2.0, it remains the standard version for many players and modders:
Stability: It includes standard bug fixes and performance optimizations typical of late-stage updates for major first-party titles.
Modding Support: This version is highly compatible with popular community mods, including practice mods for speedrunners and 4:3 aspect ratio adjustments for ultrawide or retro setups.
Future-Proofing: While a newer Version 1.4.0 was released in 2025 to optimize the game for newer hardware (adding HDR and GameShare support), v1.3.0 provides the identical gameplay experience on the original Nintendo Switch. Core Gameplay Highlights
"SUPER MARIO ODYSSEY -0100000000010000- -v1.3.0-..."
This string resembles a title ID (typically 0100000000010000 for Super Mario Odyssey) combined with a version number (v1.3.0). Below is a comprehensive, SEO-friendly article tailored to gamers, modders, and Nintendo Switch enthusiasts searching for details on this specific version and ID. Super Mario Odyssey Version 1
Part 2: Version 1.3.0 – What Changed?
Super Mario Odyssey launched in October 2017. By the time v1.3.0 rolled out, the game had already received several stability patches and Balloon World (v1.2.0). So what does version 1.3.0 bring?
Conclusion: The Hidden Language of Game Data
What looks like a random string – SUPER MARIO ODYSSEY -0100000000010000- -v1.3.0-... – is actually a fingerprint of one of the most polished 3D platformers ever made, in its final form, caught in a moment of error or assembly. For the average player, it’s gibberish. For the dataminer, it’s a clue. For the preservationist, it’s a timestamp.
So the next time you see a strange identifier attached to a game name, don’t ignore it. That string might be the last breadcrumb leading to a lost build, an unreleased feature, or simply a beautiful piece of software history – captured in 16 hex digits and a version number.
If you found this article because you’re troubleshooting a crash with -0100000000010000- -v1.3.0-..., check your mod order, update Atmosphere, or reinstall the base game and patch. And if you’re an archivist – back up that 1.3.0 update before it’s gone.
Word count: ~1,250
Target keyword density: SUPER MARIO ODYSSEY -0100000000010000- -v1.3.0- placed naturally in headings, body, and metadata context.
These 100% walkthrough videos provide visual guides for every Kingdom, boss battle, and collectible location: Super Mario Odyssey - Full Game 100% Walkthrough 301K views · 10 months ago YouTube · ProsafiaGaming Super Mario Odyssey - Full Game 100% Walkthrough Part 1 31K views · 1 year ago YouTube · AbdallahSmash Super Mario Odyssey - 100% Full Game Walkthrough 35K views · 1 year ago YouTube · CatToady
It looks like you’ve pasted a title ID (0100000000010000) and version (v1.3.0) for Super Mario Odyssey, likely from a mod manager, emulator (Ryujinx, yuzu), or layeredFS setup.
Here’s a quick guide based on what you’re probably trying to do:
Chapter 1: Understanding Nintendo Switch Title IDs – What is 0100000000010000?
Every piece of software on the Nintendo Switch – games, updates, DLC, system apps – has a unique 16-character hexadecimal Title ID. The format is: 0100XXXXXXXXXXXX. Part 2: Version 1
0100indicates a retail or eShop title.- The remaining 12 characters encode the publisher, game, and region.
For Super Mario Odyssey:
- Base game Title ID:
0100000000010000 - Update 1.1.0 →
0100000000010800 - Update 1.2.0 →
0100000000010800(shared pattern) - Update 1.3.0 →
0100000000010800(the “v1.3.0” in your keyword)
Wait – why does the keyword show -0100000000010000- alongside v1.3.0?
That’s unusual because 0100000000010000 is the base game, not the update. Typically, updates reside in a separate title ID (e.g., 0100000000010800). This mismatch suggests one of three things:
- A custom mod launcher – Some homebrew loaders concatenate base ID + version string for manual patching.
- A scene release naming convention – “-0100000000010000-” might indicate the base game dump, while “-v1.3.0” is the applied update level.
- An internal Nintendo debug print – Development units sometimes log both base and version.
In any case, the presence of 0100000000010000 firmly anchors this string to the original Odyssey cartridge/digital master.
Part 1: Decoding the String – What Is “0100000000010000”?
Every Nintendo Switch game has a Title ID – a 16-character hexadecimal code that the console, operating system, and emulators like Ryujinx or Yuzu use to identify which game is running.
- Super Mario Odyssey’s Base Title ID:
0100000000010000 - Update Title ID (v1.3.0): Often stored as
0100000000010800(for the update data), but the base ID remains the focus.
When you see 0100000000010000, you are looking at the digital DNA of Super Mario Odyssey. This ID is used for:
- Save data folders
- Cheat codes (EdiZon, Atmosphere)
- LayeredFS mods
- DLC unlocking
- Emulator compatibility lists
4. File Context
The naming convention used in your string (Title Name - Title ID - Version) is typical for Nintendo Switch ROM/NSP files used with custom firmware (CFW) or emulation software.
- File Type: Likely an
.nsp(Nintendo Submission Package) dump. - Integrity: The string suggests a proper dump of the base game specifically updated to version 1.3.0. However, most modern managers prefer "base" files separate from "update" files, or the latest version (v1.4.0) combined.
2. Title ID Analysis
- Extracted ID:
0100000000010000 - ID Status: Valid
- Classification: This is the standard Base Game Title ID.
- Nintendo Switch Title IDs follow a specific hex format. The ID
0100000000010000is the official identifier for the Super Mario Odyssey base application. - Note: Update data (patches) and DLC typically append to this ID (e.g.,
0100000000010800for updates), but the base ID remains the primary identifier for the game itself.
- Nintendo Switch Title IDs follow a specific hex format. The ID
Visuals
- Resolution: The game targets 1080p in docked mode and 720p in handheld mode.
- Dynamic Resolution: The game utilizes dynamic resolution scaling to maintain a stable frame rate in graphically intense areas (like the Metro Kingdom crowds).
- Art Style: A mix of realistic textures (sand, metal, rock) and stylized characters. v1.3.0 added Snapshot Mode filters that allow players to manipulate the visual aesthetic (sepia, neon, pixel art, etc.).
Development
The development of Super Mario Odyssey started with a team led by Koji Kondo and Yoshiaki Koizumi. The game was created with the goal of bringing back the sense of exploration and discovery that characterized previous Mario games, while also innovating with new gameplay mechanics.