The Last of Us Part I on PC has undergone a significant journey toward optimization since its rocky launch. One of the most notable updates in this timeline is Update v1.1.2, released on August 23, 2023. For players utilizing the RUNE release, this update is a critical installment that refines visual fidelity and smooths out lingering technical hitches. Core Improvements in Update v1.1.2
The v1.1.2 patch primarily focuses on visuals and user experience rather than raw performance gains, which were the focus of earlier massive overhauls like v1.1.0. Key changes include:
Environmental Blending: Improved transitions between terrain and ground-based effects such as mud and debris, making the world feel more cohesive.
DualSense Fixes: Corrected a bug where the adaptive trigger resistance would fail if the Triangle button was held while aiming down sights. Physics & High Framerate Fixes:
Resolved an issue in The Outskirts where spotlight speeds would unnaturally increase at high framerates.
Fixed a physics bug in the Left Behind DLC ("Mallrats") involving a mannequin head that could previously block progression for players on high-end rigs. The Last Of Us Part I Update V1 1 2-RUNE
Localization: Addressed multiple translation and text-to-speech errors across various in-game menus. Performance Impact and Shader Rebuild
Installing the v1.1.2 update triggers a full shader rebuild. While this takes time upon the first launch after updating, it is essential for preventing the "stuttering" issues that plagued earlier versions.
Testing on various hardware (such as the AMD RX 580) indicates that while frame rates remain largely stable compared to v1.1.1, the update helps maintain visual consistency in complex environments. However, some technical reviews noted a slight increase in RAM usage (up to ~1.5 GB more) compared to previous versions, continuing a trend toward higher memory demands for stability. Status for RUNE and Steam Deck Users
For those using the RUNE release, this update is often bundled or applied to ensure the game matches the latest official retail standard. It also contributes to the game’s "Verified" status on Steam Deck, where previous patches significantly improved stability and added specific UI adjustments for the handheld's screen. Summary of Version History Release Date Primary Focus v1.1.0 June 13, 2023 Major CPU optimization and Steam Deck Verification. v1.1.1 July 18, 2023 Stability and VRAM optimizations. v1.1.2 Aug 23, 2023
Visual blending, high framerate physics, and DualSense fixes. v1.1.3 March 19, 2024 The Last of Us Part I on PC
Added support for AMD FSR3 Super Resolution and Frame Generation.
If you are currently running an older version, updating to v1.1.2 or later is highly recommended to avoid progression-blocking physics bugs and to enjoy the subtle visual refinements Naughty Dog and Iron Galaxy implemented for the PC port. The Last of Us Part I v1.1.2 Patch Notes - SteamDB
The Last of Us Part I v1. 1.2 Patch Notes · The Last of Us™ Part I update for 23 August 2023 · SteamDB.
Prior to this update, players experienced crashes triggered by specific in-game events or rapid transitions between areas (fast traveling). The update introduced stability fixes that reduced the frequency of "fatal errors," making the game viable for long gameplay sessions without constant save-scumming.
The most glaring issue in earlier builds was the "texture pop-in," where high-resolution assets would fail to load, leaving characters and environments looking muddy. V1.1.2 overhauled the texture streaming system, allowing the game to better manage Video Memory. This resulted in fewer instances of low-res textures and significantly smoother performance for GPUs with 8GB to 12GB of VRAM. RUNE note: This fixes the "infinite loading screen"
The update addressed issues where certain aspect ratios or NVIDIA DLSS settings were not functioning correctly, providing a sharper image for ultrawide monitor users.
Prior to v1.1.2, The Last of Us forced players to wait 20–40 minutes for shaders to build at first launch. This update introduces background shader building. You can now enter the main menu and tweak settings while shaders compile in the background.
A new patch has arrived for the PC version of The Last of Us Part I, and it's already making waves in the scene. Here’s a breakdown of the v1.1.2 update from the group RUNE.
While this article discusses the technical aspects of the RUNE update, it is necessary to address the context.
.exe files, crypto miners).In the context of software distribution, the "RUNE" tag signifies that this specific version of the game was cracked and repackaged by the release group RUNE. Their involvement highlights a specific historical point in the game's DRM (Digital Rights Management) timeline.