DesignDoll Ver6.1 was released! Read about the newly added features below
FeaturesDesignDoll is a software program that can freely manipulate human body models in 3D space.
You can create postures and compositions that artists demand, with easy, intuitive operations.
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With DesignDoll, you can create a human model pose collection and export 3D models to our pose-sharing website “Doll-Atelier.”
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Windows® 10
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Most of the built-in functions are based on requests from our customers
DesignDoll uses a blending method, where forms and sizes of various parts to be changed freely, allowing models to be reproduced with head to body ratios that intuitively suit the drawing
With various perspective functions, deformations resembling hand drawings or emphatic expressions that cannot be represented with other 3D software are possible. Along with parallel projection, false perspectives, real perspectives and lens perspectives, functions such as eye level displays and change of camera perspective (viewing angle) are also available
A dedicated controller for moving fingers minutely has been made available. By creating the rough shape in simple mode, then moving on to detailed mode, hand shapes can be created quickly
DesignDoll can set multiple body models within the same scene, allowing complex compositions in which sketches tend go askew to be drawn easily. By observing from every angle, the breadth of possible expressions is increased
Data you create can be used repeatedly, reducing creation time, by simply dragging pose and body shape icons onto new models.
In pursuit of pose creation speed, DesignDoll is designed to manage postures with minimal controllers. Minute adjustments can even be made by directly dragging points on the 3D models.
With its bone adherence function, DesignDoll can link items created with external software to specific parts. No need to go through bothersome processes such as fitting a sword to a hand after deciding on a posture
DesignDoll can create in-between faces and body shapes, by synthesizing the difference between two existing models into one new model. By repeatedly synthesizing, growth process of a character can be created easily
Used together with the pose and model sharing website “Doll-Atelier,”DesignDoll users can share designs to be used freely for anything, commercial or non-commercial
DesignDoll can apply pre-set or customized effects with a single click. By setting-up effects that suit you, you can focus more attention on the relationship between your models and their environment
By creating box shaped items along grids, DesignDoll eliminates the bothersome task of drawing perspective lines
Painting directly onto 3D models has now become possible. By drawing auxiliary lines such as the location of eyes or hairlines onto each character, you can create personalized sketch dolls, in a manner which is difficult with actual sketch dolls
With DesignDoll, you can freely set light sources to create your envisioned image. Since this fosters greater comprehension of three-dimensional objects, it is an optimal tool for illustration practice as well
By clicking on a pose or a hand icon, library data can easily be applied to a pose being created. Stock your favorite data – and the trouble of searching for or recreating 3D models can be eliminated, enabling the quick creation of high quality drafts
DesignDoll can export, import, and synthesize 2D data, and export 3D data to other 3D software programs
With DesignDoll, you can create a human model pose collection and export 3D models to our pose-sharing website “ Doll-Atelier .”
With the new Clay Tag, you can change the very shape of model parts.
Tag detail adjustments allow you to fine-tune your changes.
You can even make asymmetrical changes to the models.
We’ve added a new memo tag.
Add notes on any model to help manage your object list.
Memos are displayed in the top folder.
Selecting the memo will automatically bring up the model with the memo tag.
You asked for it, so we added a folder function.
We’ve adjusted the UI to improve usability.
Tag lists automatically wrap as you adjust the menu zoom, keeping them visible.
The Rise of Vietnamese Cinema: Exploring the World of Vietnamese Films
Vietnam has a rich cultural heritage, and its cinema industry has been growing rapidly in recent years. With a blend of traditional and modern elements, Vietnamese films have gained popularity not only domestically but also internationally. In this article, we'll delve into the world of Vietnamese cinema, exploring its history, notable films, and the current state of the industry.
A Brief History of Vietnamese Cinema
Vietnamese cinema has a long history dating back to the 1920s, when French filmmakers introduced the art of filmmaking to the country. The first Vietnamese film, "Trọn Đời" (Lifetime), was released in 1925. However, it wasn't until the 1950s and 1960s that Vietnamese cinema started to gain momentum, with the establishment of the Vietnam Film Studio and the release of films focused on the country's struggle for independence.
The Golden Age of Vietnamese Cinema
The 1990s and 2000s are often referred to as the "Golden Age" of Vietnamese cinema. During this period, films like "Mối Tình Đẹp" (Beautiful Love) and "Cánh Đồng Lúa" (Rice Field) gained widespread recognition and acclaim. These films showcased the country's rich cultural heritage and explored themes of love, family, and social issues.
Notable Vietnamese Films
In recent years, Vietnamese films have continued to gain popularity, both domestically and internationally. Some notable films include:
The Current State of the Vietnamese Film Industry
Today, the Vietnamese film industry is thriving, with a growing number of films being produced and released each year. The industry has also seen an increase in international collaborations, with Vietnamese filmmakers working with international partners to produce films that appeal to a global audience.
The Popularity of Vietnamese Films Online
With the rise of online streaming platforms, Vietnamese films have become more accessible to a global audience. Websites and social media platforms have made it easier for people to search and watch Vietnamese films online, with many using keywords like "xem phim sek viet nam" to find and enjoy Vietnamese cinema.
Conclusion
In conclusion, Vietnamese cinema has come a long way since its inception, with a rich history and a growing number of films being produced each year. From traditional dramas to modern comedies, Vietnamese films offer a unique perspective on the country's culture and people. Whether you're a film enthusiast or simply looking to explore a new aspect of Vietnamese culture, there's never been a better time to discover the world of Vietnamese cinema.
Để “xem phim SEK Việt Nam” thật sự xuất sắc, cần kết hợp nội dung giàu bản sắc Việt, sản xuất thông minh, phân phối đa kênh và tạo cộng đồng người xem trung thành. Khi thực hiện tốt, một nền tảng hoặc dự án phim kiểu SEK có thể trở thành nơi nuôi dưỡng tài năng mới và kể những câu chuyện Việt chạm đến cảm xúc khán giả.
Nếu bạn muốn, tôi có thể:
Understanding the Phenomenon of Adult Content Consumption
The rise of the internet and digital platforms has dramatically changed how people consume media, including adult content. In many countries, including Vietnam, there's been a noticeable increase in the accessibility and consumption of such material. This shift has sparked various discussions regarding its impact on society, relationships, and individual well-being.
For Policy Makers
For Content Providers
For Consumers
For Researchers
| Context | Typical Usage | Meaning (in Vietnamese) | |---------|---------------|--------------------------| | Online forums & social media | “Xem phim SEK” or “SEK‑movie night” | A colloquial tag for “high‑quality / exclusive” film content, often implying content that is not easily found on mainstream services. | | Streaming circles | “SEK channel”, “SEK server” | A nickname for private or semi‑private streaming groups that share movies via VPN, Discord, or file‑sharing services. | | Youth slang | “SEK” as an adjective (e.g., “phim SEK”) | “Cool”, “awesome”, or “worth watching”. It may also be used to refer to niche genres, including action, horror, or adult‑oriented titles—though the latter are subject to strict regulation. |
The term itself is not an official classification; rather, it reflects the informal, community‑driven nature of film discovery among Vietnamese netizens.
The Scale Tag’s new Simple Adjustment Mode lets you make rough adjustments to model bodies.
Controllers are split between the left and right sides of the body, for adjusting length (buttons) and thickness (rings).
Adjust the length and thickness of parts by dragging.
Intuitively make body type adjustments, even after posing.
The current Scale Tag will become the Detail Adjustment Mode, and has an easier user interface.
Perfect your body type in Detail Adjustment Mode, after making rough changes in Simple Adjustment Mode.
Click on specific bones to make individualized detail adjustments.
Drag the rings to adjust bone thickness on both axis, or drag one of the balls to adjust the thickness of each axis independently.
Expand or shrink the whole bone by dragging the ball in the middle of the bone.
Now you can adjust the thickness of each bone’s base and tip.
Change bone balance and make them narrow or widen how you like.
This feature is found in the Scale Tag’s Detail Adjustment Mode.
Bone thickness can be adjusted from base to tip by dragging the ring controllers.
When the thickness of a bone’s base and tip are different, you can now adjust the feel of the transition with a Bezier graph.
With this, you can make transitions sudden or gentle.
A profile of the transition is displayed above the graph.
The length and thickness of fingers can now be adjusted.
Perfectly match your model’s hands to their height.
Quickly & intuitively customize fingers with sliders.
Test-out variations to find the perfect combination of adjustments.
These features were included in the Scale Tag, instead of the Hand Tag, to ensure that adjustments are included in Mix Model combinations.
When using viewing angle adjustments for impact, your degree of freedom within the composition is limited, and the results often don’t feel right. By using DesignDoll’s “false perspective function”, you can easily and freely make perspective distortions to attain a natural fit for your artistic vision
Specific parts can be emphasized
Because the false perspective function uses camera manipulations, there is no need to re-edit the head to body ratio of the model or the pose
The camera perspective functions of DesignDoll are ideal for creating “compositions with a natural, hand-drawn feel” instead of the computer-generated feel of other 3D programs. We know you’ll enjoy this convenient function that brings your compositions closer to the images seen by the naked eye, while maintaining the integrity of your illustrative vision.
Real perspectives that can adjust to natural curves
Lens perspectives that can reproduce wide-angle and fish-eye lens effects
Eye level or camera height display functions
You can download any poses and models uploaded onto the user website “Doll-Atelier”
Models & PosesImport your favorite poses from the website with a single click
Significantly reduce model creation time by synthesizing pre-set data and creating elements from it
Imported poses can be used freely, for commercial or non-commercial applications
By popular demand, we’ve improved the flat image export feature.
Using 3D resolution, you can now print flat images not limited to the size of your monitor.
New image export user interface.
New background feature (White, Black, transparent).
Export image model type (Simple, Box, Bone), shadow and ground are now adjustable.
Fit Image Within Output Dimensions option ensures no cut off edges.
Now your models can be naturally posed with double-jointed elbows.
Just pull the hand controller past the arm’s full extension for a double-jointed bend.
The reverse bend direction and angle limit can be set in preferences.
This feature can be turned off & on in the Property window.
To address a variety of needs, we’ve improved the height adjustment feature.
Change model heights as a relative percentage of current height.
The model’s current height will now be displayed, when opening the feature.
Improved calculations added for more accurate heights.
Height units chosen in the preferences menu now apply throughout the program.
Height adjustments no longer mess up your model’s ground contact.
You can now choose colors for each model individually.
In the Visibility Window, you can pick the model’s overall color & transparency, the visibility of certain parts, and even choose different colors for various aspects of each model.
Objects now have individual preferences too.
Models with no individual coloration will be controlled by the Effect Window settings.
Multiple controllers can be selected by double-clicking.
Double-click the hip controller to select all of the upper body controllers at once.
Double-click one of the foot controllers to select both foot controllers and chest at once.
This feature can be turned off & on in the Preferences menu.
Choose the color of imported models.
Set the color of each imported object using the Import Tag.
Choose if imported objects are affected by lighting or not.
Imported objects without a selected color will follow settings in the Preferences Menu.
We improved the twd file directory window operability.
User Interface layout change button added.
Directory level up button added.
Previous folder & next folder arrow visibility improved.
The outline of the main editing window now blinks, when tags from Library Mode are applied.
Icon sizes now retain their previous sizes.
We’ve added the left-right mirroring feature typically found in 2D software.
This is useful for checking the balance of poses.
While pressing the M key, a mirror image of your composition will be displayed.
A mirrored image will also be displayed in the Camera View.
Easily change data values with your mouse.
User interfaces automatically change to fit window sizes.
Selections and values can be adjusted by clicking and dragging.
Values can be changed with the mouse wheel as well.
Lock in changes with a click of your mouse, anywhere outside the yellow box.
You can also adjust values by clicking arrows with the cursor.
Position Tag was fixed for improved functionality.
Snap to Middle option automatically snaps the position controller to the center of models.
New controller shape makes it easier to click from various angles.
The upper part of the controller now adjusts to the height of the model.
We added guide lines, that show while controllers are being dragged, to better illustrate the relative changes being made.
You can turn this feature on & off in the Preferences Menu.
New pose controller icon.
We’ve changed our icons, to make them more intuitive.
The Settings icon is split into the Simple Adjustment & Detail Adjustment icons.
We changed the look of icons throughout the program, to make them more attractive.
There’s a new default body design for new compositions.
The default model’s pose is also changed slightly.
You can choose to use the old default model in the Preferences Menu.