It sounds like you’re trying to move a saved world from a single-player (local) environment to a PaperMC server. To "put together" your save onto a Paper server, you need to reorganize the folder structure, as Paper handles world dimensions differently than standard Minecraft. Step-by-Step Transition
Locate your Save: Go to your .minecraft/saves folder and find the world folder you want to move.
Move the Folders: Upload the entire world folder to your Paper server's root directory.
Restructure for Paper: In a standard save, the Nether and End are subfolders (DIM1 and DIM-1) inside the main world folder. Paper expects them to be separate top-level folders: Main World: Remains as your world folder.
The Nether: Move the DIM-1 folder out and rename it to world_nether (or whatever your main folder name is plus _nether). xstoryplayer save game
The End: Move the DIM1 folder out and rename it to world_the_end.
Update server.properties: Ensure the level-name in your server settings matches the name of your main world folder. Quick Fix for "Missing" Dimensions
If you just drag and drop the folder without separating the dimensions, your server might start in the Overworld fine, but the Nether and End will appear reset or empty because Paper won't look inside the main world folder for them.
If you are trying to load a save file and the game crashes or the file doesn't appear: It sounds like you’re trying to move a
Program Files, Windows might be blocking the game from writing new save files. Try running the game as Administrator or moving the entire game folder to a user directory (like C:\Games\XStoryPlayer).If you are using the official XStoryPlayer Windows/Mac desktop application:
C:\Users\[YourUserName]\AppData\Roaming\XStoryPlayer\local storage\~/Library/Application Support/XStoryPlayer/Inside these folders, look for files named https_xstoryplayer.com_0.localstorage. Copy these files to a backup folder on your desktop. To restore, paste them back while the game is closed.
Some games have save editors (search for “XStoryPlayer save editor” on relevant forums). If not:
.ini or .json config files that store progress—some simpler games use plaintext.Rename the backup folder with the date and game name. Example: XStoryPlayer_Saves_2025-03-15_BeforeUpdate Version Mismatch: This is the most common cause
Adopt these habits to make "xstoryplayer save game" searches a thing of the past.
.rpysave or .json files in a dated folder.Privacy & Security → Clear browsing data and uncheck "Cookies and other site data" and "Cached images and files." Set "Clear on exit" to OFF.Typically, saves are located within the game's root directory under subfolders like save or embedded within user profile data. The structure is highly exposed to the end-user, allowing for manual editing but also exposing the data to accidental corruption.
Solution: This often happens when a game updates its save schema. Try these fixes in order:
.blob file. Make a copy, then use a hex editor (like HxD) to remove the first 24 bytes (corrupted header). This is an extreme fix for tech-savvy users.